private void ProcessAccept(SocketAsyncEventArgs acceptEventArg) { try { WaitHandle.WaitAll(_resetEvent); _resetEvent[0].Set(); Socket clientSocket = acceptEventArg.AcceptSocket; if (clientSocket == null) { acceptEventArg.AcceptSocket = null; StartAccept(acceptEventArg); return; } SocketAsyncEventArgs receiveEventArgs = _readWritePool.Pop(); receiveEventArgs.AcceptSocket = acceptEventArg.AcceptSocket; DataToken token = (DataToken)receiveEventArgs.UserToken; SocketObject socketObject = new SocketObject(Guid.NewGuid(), acceptEventArg.AcceptSocket); socketObject.Init(); socketObject.sessionPool = _sessionPool; socketObject.LastAccessTime = DateTime.Now; token.Socket = socketObject; #if DEBUG Console.WriteLine("{0}>>{1} connect success", DateTime.Now.ToLongTimeString(), token.RemoteAddress); #endif _sessionPool.Put(socketObject); _saeaProxy.StartReceive(receiveEventArgs); _acceptPool.Push(acceptEventArg); if (ConnectCompleted != null) { ConnectCompleted.BeginInvoke(new SocketProcessEventArgs() { Socket = socketObject }, null, null); } } catch (SocketException ex) { DataToken token = acceptEventArg.UserToken as DataToken; TraceLog.WriteError("Listener Error when processing data received from {0}:\r\n{1}", acceptEventArg.RemoteEndPoint, ex); } catch (Exception ex) { TraceLog.WriteError("Listener error:{0}", ex.ToString()); } // Accept the next connection request. acceptEventArg.AcceptSocket = null; StartAccept(acceptEventArg); }
private void StartReceive() { socketObject.Init(); socketObject.LastAccessTime = DateTime.Now; if (ConnectCompleted != null) { ConnectCompleted.BeginInvoke(new SocketProcessEventArgs() { Socket = socketObject }, null, null); } _saeaReceive = _readWritePool.Pop(); _saeaReceive.AcceptSocket = socketObject.Connection; ((DataToken)_saeaReceive.UserToken).Socket = socketObject; _saeaSend = _readWritePool.Pop(); _saeaSend.AcceptSocket = socketObject.Connection; ((DataToken)_saeaSend.UserToken).Socket = socketObject; _saeaProxy.StartReceive(_saeaReceive); }
private void ProcessAccept(SocketAsyncEventArgs acceptEventArg) { try { WaitHandle.WaitAll(_resetEvent); _resetEvent[0].Set(); Socket clientSocket = acceptEventArg.AcceptSocket; if (clientSocket == null) { acceptEventArg.AcceptSocket = null; StartAccept(acceptEventArg); return; } SocketAsyncEventArgs receiveEventArgs = _readWritePool.Pop(); receiveEventArgs.AcceptSocket = acceptEventArg.AcceptSocket; DataToken token = (DataToken)receiveEventArgs.UserToken; SocketObject socketObject = new SocketObject(Guid.NewGuid(), acceptEventArg.AcceptSocket); socketObject.Init(); socketObject.sessionPool = _sessionPool; socketObject.LastAccessTime = DateTime.Now; token.Socket = socketObject; #if DEBUG Console.WriteLine("{0}>>{1} connect success", DateTime.Now.ToLongTimeString(), token.RemoteAddress); #endif _sessionPool.Put(socketObject); _saeaProxy.StartReceive(receiveEventArgs); _acceptPool.Push(acceptEventArg); if (ConnectCompleted != null) { ConnectCompleted.BeginInvoke(new SocketProcessEventArgs() { Socket = socketObject }, null, null); } } catch (SocketException ex) { DataToken token = acceptEventArg.UserToken as DataToken; TraceLog.WriteError("Listener Error when processing data received from {0}:\r\n{1}", acceptEventArg.RemoteEndPoint, ex); } catch (Exception ex) { TraceLog.WriteError("Listener error:{0}", ex.ToString()); } // Accept the next connection request. acceptEventArg.AcceptSocket = null; StartAccept(acceptEventArg); }