/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="value"></param> protected static void WriteDateTime(BaseGameResponse response, DateTime value) { long ts = (value.ToDateTime() - MathUtils.UnixEpochDateTime).TotalSeconds.ToLong(); byte[] outputStream = BitConverter.GetBytes(ts); response.Write(outputStream); }
/// <summary> /// 写入字节流 /// </summary> /// <param name="aByte"></param> /// <param name="response"></param> protected static void WriteByte(BaseGameResponse response, byte aByte) { byte[] outputStream = new byte[1]; outputStream[0] = aByte; //m_Response.OutputStream.Write(outputStream, 0, outputStream.Length); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> protected void JsonWriteResponse(BaseGameResponse response) { if (!IsNotRespond) { var message = BuildJsonPack(); response.Write(encoding.GetBytes(message)); } WriteEnd(); }
/// <summary> /// 内部输出Action的值 /// </summary> /// <returns>无</returns> protected void InternalWriteAction(BaseGameResponse response) { foreach (object obj in arrayList) { Type type = obj.GetType(); if (type == typeof(String)) { WriteString(response, Convert.ToString(obj)); } else if (type == typeof(double)) { WriteDouble(response, Convert.ToDouble(obj)); } else if (type == typeof(float)) { WriteFloat(response, Convert.ToSingle(obj)); } else if (type == typeof(Int64)) { WriteLong(response, Convert.ToInt64(obj)); } else if (type == typeof(Int32) || type.IsEnum) { WriteDWord(response, Convert.ToInt32(obj)); } else if (type == typeof(Int16)) { WriteWord(response, Convert.ToInt16(obj)); } else if (type == typeof(Byte)) { WriteByte(response, Convert.ToByte(obj)); } else if (type == typeof(bool)) { WriteBool(response, Convert.ToBoolean(obj)); } else if (type == typeof(DataStruct)) { DataStruct ds = ((DataStruct)obj); ds.WriteActionNum(response); ds.InternalWriteAction(response); } else if (type == typeof(byte[])) { //By Seamoon已序列化好的内容,直接写入 var bytes = (byte[])(obj); WriteDWord(response, bytes.Length); response.Write(bytes); } } }
/// <summary> /// /// </summary> /// <param name="response"></param> public override void WriteResponse(BaseGameResponse response) { var message = BuildResponsePack(); response.Write(encoding.GetBytes(message)); }
/// <summary> /// 写入字节流 /// </summary> /// <param name="aByte"></param> /// <param name="response"></param> protected static void WriteByte(BaseGameResponse response, byte aByte) { byte[] outputStream = new byte[1]; outputStream[0] = aByte; //m_Response.OutputStream.Write(outputStream, 0, outputStream.Length); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="value"></param> protected static void WriteDateTime(BaseGameResponse response, DateTime value) { long ts = (value.ToUniversalTime() - MathUtils.UnixEpochDateTime).TotalSeconds.ToLong(); byte[] outputStream = BitConverter.GetBytes(ts); response.Write(outputStream); }
/// <summary> /// 写入字节流 /// </summary> /// <param name="aValue"></param> /// <param name="response"></param> protected static void WriteUShort(BaseGameResponse response, UInt16 aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="aValue"></param> protected static void WriteLong(BaseGameResponse response, Int64 aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="aValue"></param> protected static void WriteBool(BaseGameResponse response, Boolean aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }
/// <summary> /// 内部输出Action的值 /// </summary> /// <returns>无</returns> protected void InternalWriteAction(BaseGameResponse response) { foreach (object obj in arrayList) { Type type = obj.GetType(); if (type == typeof(String)) { WriteString(response, Convert.ToString(obj)); } else if (type == typeof(double)) { WriteDouble(response, Convert.ToDouble(obj)); } else if (type == typeof(float)) { WriteFloat(response, Convert.ToSingle(obj)); } else if (type == typeof(Int64)) { WriteLong(response, Convert.ToInt64(obj)); } else if (type == typeof(Int32) || type.IsEnum) { WriteInt(response, Convert.ToInt32(obj)); } else if (type == typeof(Int16)) { WriteShort(response, Convert.ToInt16(obj)); } else if (type == typeof(UInt64)) { WriteULong(response, Convert.ToUInt64(obj)); } else if (type == typeof(UInt32)) { WriteUInt(response, Convert.ToUInt32(obj)); } else if (type == typeof(UInt16)) { WriteUShort(response, Convert.ToUInt16(obj)); } else if (type == typeof(Byte)) { WriteByte(response, Convert.ToByte(obj)); } else if (type == typeof(bool)) { WriteBool(response, Convert.ToBoolean(obj)); } else if (type == typeof(DateTime)) { WriteDateTime(response, Convert.ToDateTime(obj)); } else if (type == typeof(DataStruct)) { DataStruct ds = ((DataStruct)obj); ds.WriteActionNum(response); ds.InternalWriteAction(response); } else if (type == typeof(byte[])) { //By Seamoon已序列化好的内容,直接写入 var bytes = (byte[])(obj); WriteInt(response, bytes.Length); response.Write(bytes); } } }
/// <summary> /// /// </summary> /// <param name="response"></param> protected void JsonWriteResponse(BaseGameResponse response) { if (!IsNotRespond) { var message = BuildJsonPack(); response.Write(encoding.GetBytes(message)); } WriteEnd(); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="value"></param> protected static void WriteDateTime(BaseGameResponse response, DateTime value) { byte[] outputStream = BitConverter.GetBytes(value.Ticks); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="value"></param> protected static void WriteDateTime(BaseGameResponse response, DateTime value) { byte[] outputStream = BitConverter.GetBytes(value.Ticks); response.Write(outputStream); }
/// <summary> /// 写入字节流 /// </summary> /// <param name="aValue"></param> /// <param name="response"></param> protected static void WriteUShort(BaseGameResponse response, UInt16 aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="aValue"></param> protected static void WriteLong(BaseGameResponse response, Int64 aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }
/// <summary> /// /// </summary> /// <param name="response"></param> /// <param name="aValue"></param> protected static void WriteBool(BaseGameResponse response, Boolean aValue) { byte[] outputStream = BitConverter.GetBytes(aValue); response.Write(outputStream); }