/// <summary> /// 用于向 V_UserShopComment EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToV_UserShopComment(V_UserShopComment v_UserShopComment) { base.AddObject("V_UserShopComment", v_UserShopComment); }
/// <summary> /// 创建新的 V_UserShopComment 对象。 /// </summary> /// <param name="userName">UserName 属性的初始值。</param> /// <param name="userId">UserId 属性的初始值。</param> /// <param name="shopId">ShopId 属性的初始值。</param> /// <param name="comment">Comment 属性的初始值。</param> /// <param name="stars">Stars 属性的初始值。</param> /// <param name="createTime">CreateTime 属性的初始值。</param> /// <param name="shopName">ShopName 属性的初始值。</param> public static V_UserShopComment CreateV_UserShopComment(global::System.String userName, global::System.Int32 userId, global::System.Int32 shopId, global::System.String comment, global::System.Int16 stars, global::System.DateTime createTime, global::System.String shopName) { V_UserShopComment v_UserShopComment = new V_UserShopComment(); v_UserShopComment.UserName = userName; v_UserShopComment.UserId = userId; v_UserShopComment.ShopId = shopId; v_UserShopComment.Comment = comment; v_UserShopComment.Stars = stars; v_UserShopComment.CreateTime = createTime; v_UserShopComment.ShopName = shopName; return v_UserShopComment; }