Example #1
0
 public Hud(SpriteBatch sprite, Texture2D spritesTex, Texture2D nullTex, Character[] character, Map map)
 {
     _sprite     = sprite;
     _spritesTex = spritesTex;
     _character  = character;
     _map        = map;
     _nullTex    = nullTex;
     _scoreDraw  = new ScoreDraw(_sprite, _spritesTex);
 }
Example #2
0
 public Hud(SpriteBatch sprite, Texture2D spritesTex, Texture2D nullTex, Character[] character, Map map)
 {
     _sprite = sprite;
     _spritesTex = spritesTex;
     _character = character;
     _map = map;
     _nullTex = nullTex;
     _scoreDraw = new ScoreDraw(_sprite, _spritesTex);
 }