public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (cnt >= 0) { await battle.SwitchMaxEvenPlayers(cnt); await battle.SayBattle("Max even players changed to " + cnt); } }
public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (cnt >= 0) { await battle.SwitchMaxEvenPlayers(cnt); await battle.SayBattle("Max even players changed to " + cnt); } }