public static void RebuildAll()
        {
            var windows = Locate.GetAssets <EditorWindow>();

            foreach (var window in windows)
            {
                if (windows.IsNull())
                {
                    continue;
                }
                var tracker = window.GetVariable <ActiveEditorTracker>("m_Tracker");
                if (tracker == null || System.Object.Equals(tracker, null))
                {
                    continue;
                }
                tracker.ForceRebuild();
            }
        }