Example #1
0
        private bool IsLastLogUpToDate(long lastTerm, long lastIndex)
        {
            var last = LogSequence.LastRaftLog();

            if (lastTerm > last.Term)
            {
                return(true);
            }
            if (lastTerm < last.Term)
            {
                return(false);
            }
            return(lastIndex >= last.Index);
        }
Example #2
0
        private void SendRequestVote(SchedulerTask ThisTask)
        {
            lock (this)
            {
                VoteSuccess.Clear(); // 每次选举开始清除。

                LeaderId = string.Empty;
                LogSequence.SetVoteFor(Name); // Vote Self First.
                LogSequence.TrySetTerm(LogSequence.Term + 1);
                WaitMajorityVoteTimoutTask?.Cancel();
                WaitMajorityVoteTimoutTask = null;

                var arg = new RequestVoteArgument();
                arg.Term        = LogSequence.Term;
                arg.CandidateId = Name;
                var log = LogSequence.LastRaftLog();
                arg.LastLogIndex = log.Index;
                arg.LastLogTerm  = log.Term;

                Server.Config.ForEachConnector(
                    (c) =>
                {
                    if (false == c.IsHandshakeDone)
                    {
                        return;
                    }
                    var rpc = new RequestVote()
                    {
                        Argument = arg
                    };
                    rpc.Send(c.Socket, (p) => ProcessRequestVoteResult(rpc, c));
                    logger.Debug("{0}: SendRequestVote {1}", Name, rpc);
                });

                // 定时,如果超时选举还未完成,再次发起选举。
                WaitMajorityVoteTimoutTask = Scheduler.Instance.Schedule(
                    (ThisTask) =>
                {
                    lock (this)
                    {
                        StartRequestVoteDelayTask = null;
                        ConvertStateTo(RaftState.Candidate);
                    }
                },
                    RaftConfig.AppendEntriesTimeout + 1000);
            }
        }