public SceneLoader(MainWindow mw) { this.mw = mw; }
public static int Main(string[] args) { //Texture t = TextureFactory.Sky(512,512,0.71828f);//TextureFactory.Wood(512,512,0.314159265f); //t.QuadMirror(); //t.ToBitmap().Save("test2.png"); //Catalog.Init("gtz",""); //ZertzBoard.OffsetBoard().GenerateVisualRepresentation().Save("test.png"); MessageBoard messageboard = new MessageBoard(); using(MainWindow mw = new MainWindow(messageboard)) { mw.Run(); } return 0x00; }