Example #1
0
        private void BeginFileWatcher()
        {
            _timer = new Timer(OnTimer, null, Timeout.Infinite, Timeout.Infinite);

            _fileSystemWatcher = new FileSystemWatcher(_fileSystem.MapPath("~/"))
            {
                IncludeSubdirectories = true,
                NotifyFilter          = NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName
            };
            _fileSystemWatcher.Changed += OnFileChanged;
            _fileSystemWatcher.Created += OnFileChanged;
            _fileSystemWatcher.Deleted += OnFileChanged;
            _fileSystemWatcher.Renamed += OnFileChanged;

            _fileSystemWatcher.EnableRaisingEvents = true;

            void OnFileChanged(object source, FileSystemEventArgs e)
            {
                if (_watchedFiles.Contains(e.FullPath))
                {
                    _timer.Change(500, Timeout.Infinite);
                }
            }

            void OnTimer(object state)
            {
                lock (_watchedFiles)
                {
                    var oldPool = _pool;
                    _pool = CreatePool();
                    _scriptLoadException = null;
                    oldPool.Dispose();
                }
            }
        }
Example #2
0
        /// <summary>
        /// Creates a new JavaScript engine pool.
        /// </summary>
        private ZeroJsPool CreatePool()
        {
            var poolConfig = new ZeroJsPoolConfig
            {
                EngineFactory      = EngineFactory,
                StartEngines       = _config.StartEngines,
                MaxEngines         = _config.MaxEngines,
                MaxUsagesPerEngine = _config.MaxUsagesPerEngine,
            };

            var pool = new ZeroJsPool(poolConfig);

            return(pool);
        }
Example #3
0
        /// <summary>
        /// Initializes a new instance of the <see cref="JavaScriptEngineFactory"/> class.
        /// </summary>
        public JavaScriptEngineFactory(
            ReactConfiguration config,
            ICache cache,
            IFileSystem fileSystem
            )
        {
            _config     = config;
            _cache      = cache;
            _fileSystem = fileSystem;
            _pool       = CreatePool();

            _watchedFiles = _config.ScriptFilesWithoutTransform.Select(_fileSystem.MapPath).ToHashSet();

            BeginFileWatcher();
        }
Example #4
0
        public void Dispose()
        {
            if (disposed.Set())
            {
                _fileSystemWatcher.Dispose();
                _fileSystemWatcher = null;

                _timer.Dispose();
                _timer = null;

                if (_pool != null)
                {
                    _pool.Dispose();
                    _pool = null;
                }
            }
        }