Example #1
0
        static void Main(string[] args)
        {
            // Parse Argument...

            var cmdArgs = new CommandlineArguments(args);

            if (!cmdArgs.IsParsed)
            {
                return;
            }

            var csprojPath = cmdArgs.InputPath;
            var separate   = cmdArgs.IsSeparate;
            var outputpath = cmdArgs.OutputPath;
            var unuse      = cmdArgs.UnuseUnityAttr;

            // Generator Start...

            var sw = Stopwatch.StartNew();

            Console.WriteLine("Project Compilation Start:" + csprojPath);

            var tc = new TypeCollector(csprojPath, cmdArgs.ConditionalSymbols, cmdArgs.AllowCustomTypes, cmdArgs.DisallowInternalType, cmdArgs.PropertyEnumOnly, cmdArgs.DisallowInMetadata, cmdArgs.GenerateComparerKeyEnumOnly, cmdArgs.NamespaceRoot);

            Console.WriteLine("Project Compilation Complete:" + sw.Elapsed.ToString());
            Console.WriteLine();

            sw.Restart();
            Console.WriteLine("Type Collect Start");

            ObjectGenerator[] objectGen;
            EnumGenerator[]   enumGen;
            GenericType[]     genericTypes;
            StructGenerator[] structGen;
            UnionGenerator[]  unionGen;
            tc.Visit(out enumGen, out objectGen, out structGen, out unionGen, out genericTypes);

            Console.WriteLine("Type Collect Complete:" + sw.Elapsed.ToString());
            Console.WriteLine();

            if (!separate)
            {
                Console.WriteLine("String Generation Start");
                sw.Restart();
                var sb = new StringBuilder();
                sb.AppendLine(new InitializerGenerator()
                {
                    Objects = objectGen, Enums = enumGen, Structs = structGen, GenericTypes = genericTypes, UnuseUnityAttribute = unuse, Unions = unionGen, ResolverName = cmdArgs.ResolverName, Namespace = cmdArgs.NamespaceRoot, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                }.TransformText());

                foreach (var item in objectGen)
                {
                    item.ForceDefaultResolver = cmdArgs.ForceDefaultResolver;
                    sb.AppendLine(item.TransformText());
                }
                foreach (var item in structGen)
                {
                    item.ForceDefaultResolver = cmdArgs.ForceDefaultResolver;
                    sb.AppendLine(item.TransformText());
                }
                foreach (var item in unionGen)
                {
                    item.ForceDefaultResolver = cmdArgs.ForceDefaultResolver;
                    sb.AppendLine(item.TransformText());
                }
                foreach (var item in enumGen)
                {
                    item.ForceDefaultResolver = cmdArgs.ForceDefaultResolver;
                    sb.AppendLine(item.TransformText());
                }
                Console.WriteLine("String Generation Complete:" + sw.Elapsed.ToString());
                Console.WriteLine();

                Output(outputpath, sb.ToString());
            }
            else
            {
                Console.WriteLine("Output Generation Start");
                sw.Restart();

                var initializerPath = Path.Combine(outputpath, "ZeroFormatterInitializer.cs");
                Output(initializerPath, new InitializerGenerator()
                {
                    Objects = objectGen, Enums = enumGen, Structs = structGen, GenericTypes = genericTypes, UnuseUnityAttribute = unuse, Unions = unionGen, ResolverName = cmdArgs.ResolverName, Namespace = cmdArgs.NamespaceRoot, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                }.TransformText());

                foreach (var item in objectGen.SelectMany(x => x.Types))
                {
                    var path = Path.Combine(outputpath, item.FullName.Replace(".", "\\") + ".cs");
                    var gen  = new ObjectGenerator {
                        Namespace = item.Namespace, Types = new[] { item }, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                    };
                    Output(path, gen.TransformText());
                }

                foreach (var item in structGen.SelectMany(x => x.Types))
                {
                    var path = Path.Combine(outputpath, item.FullName.Replace(".", "\\") + ".cs");
                    var gen  = new StructGenerator {
                        Namespace = item.Namespace, Types = new[] { item }, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                    };
                    Output(path, gen.TransformText());
                }

                foreach (var item in unionGen.SelectMany(x => x.Types))
                {
                    var path = Path.Combine(outputpath, item.FullName.Replace(".", "\\") + ".cs");
                    var gen  = new UnionGenerator {
                        Namespace = item.Namespace, Types = new[] { item }, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                    };
                    Output(path, gen.TransformText());
                }

                foreach (var e in enumGen)
                {
                    foreach (var item in e.Types)
                    {
                        var path = Path.Combine(outputpath, item.FullName.Replace(".", "\\") + ".cs");
                        var gen  = new EnumGenerator {
                            Namespace = e.Namespace, Types = new[] { item }, ForceDefaultResolver = cmdArgs.ForceDefaultResolver
                        };
                        Output(path, gen.TransformText());
                    }
                }
            }
        }