Example #1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.text = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 2:
                this.stepBar = ((ZdfFlatUI.StepBar)(target));
                return;

            case 3:
                this.stepBar1 = ((ZdfFlatUI.StepBar)(target));
                return;

            case 4:

            #line 22 "..\..\..\UITest\UCTStepBarTest.xaml"
                ((ZdfFlatUI.FlatButton)(target)).Click += new System.Windows.RoutedEventHandler(this.FlatButton_Click1);

            #line default
            #line hidden
                return;

            case 5:

            #line 23 "..\..\..\UITest\UCTStepBarTest.xaml"
                ((ZdfFlatUI.FlatButton)(target)).Click += new System.Windows.RoutedEventHandler(this.FlatButton_Click);

            #line default
            #line hidden
                return;

            case 6:

            #line 24 "..\..\..\UITest\UCTStepBarTest.xaml"
                ((ZdfFlatUI.FlatButton)(target)).Click += new System.Windows.RoutedEventHandler(this.btn_AddItem);

            #line default
            #line hidden
                return;

            case 7:

            #line 25 "..\..\..\UITest\UCTStepBarTest.xaml"
                ((ZdfFlatUI.FlatButton)(target)).Click += new System.Windows.RoutedEventHandler(this.btn_RemoveItem);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
Example #2
0
        private static object OnProgressCoerceValueCallback(DependencyObject d, object baseValue)
        {
            //不让Progress超出边界
            StepBar stepBar  = d as StepBar;
            int     newValue = Convert.ToInt32(baseValue);

            if (newValue < 0)
            {
                return(0);
            }
            else if (newValue >= stepBar.Items.Count)
            {
                return(stepBar.Items.Count - 1);
            }
            return(newValue);
        }