Example #1
0
 void client_DataOutPut(long key, ConClient conClient, byte[] Data)
 {
     if (DataInput != null)
     {
         DataInput(key, Data);
     }
 }
Example #2
0
        void client_ExpOUtPut(ConClient conClient, string Message)
        {
            SessionObj session = null;

            if (ConnUserList.ContainsKey(conClient.Key))
            {
                session           = ConnUserList[conClient.Key];
                session.IsConnect = false;
            }

            LLOG(string.Format("客户连接断开 {0}:{1}", conClient.Host + ":" + conClient.Port, conClient.Key), ActionType.None);

            if (SessionDisconnect != null)
            {
                SessionDisconnect(conClient.Key, string.Format("客户连接断开 {0}:{1}", conClient.Host + ":" + conClient.Port, conClient.Key));
            }
        }
Example #3
0
        void client_Conn(ConClient conClient, bool conn)
        {
            if (conClient != null && conn)
            {
                LLOG(string.Format("连接到:{0}  ---->OK", conClient.Sock.Sock.RemoteEndPoint.ToString()), ActionType.None);

                if (ConnUserList.ContainsKey(conClient.Key))
                {
                    lock (lockObj)
                    {
                        if (!ConnUserList[conClient.Key].IsConnect)
                        {
                            conClient.DataOutPut += new DataOutPutHandlerFiler(client_DataOutPut);
                            conClient.ExpOUtPut  += new ExpOutPutHandlerFiler(client_ExpOUtPut);

                            var session = ConnUserList[conClient.Key];
                            session.IsConnect = true;
                            session.Client    = conClient;

                            conClient.Sock.StartRead();


                            if (ConnectToMe != null)
                            {
                                ConnectToMe(conClient.Key);
                            }
                        }
                        else
                        {
                            conClient.Sock.Close();
                        }
                    }
                }
                else
                {
                    conClient.Sock.Close();
                }
            }
            else
            {
                LLOG(string.Format("无法连接到指定地址端口 {0}:{1}", conClient.Host, conClient.Port), ActionType.None);
                conClient.Sock.Close();
            }
        }
Example #4
0
        /// <summary>
        /// 连接到指定的端口上
        /// </summary>
        /// <param name="o"></param>
        private async void RunConnToMe(string host, int port, long id)
        {
            await Task.Run(() =>
            {
                try
                {
                    int maxport = port + 1 + ResetConnt;     //最大端口等于提供的端口+尝试次数

                    for (int i = port + 1; i < maxport; i++) //循环连接的端口
                    {
                        ConClient client = new ConClient(host, i, BufferPoolLength);

                        IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, BindPort++);

                        if (BindPort >= 60000)
                        {
                            BindPort = 1000;
                        }

                        try
                        {
                            client.Sock.Sock.Bind(endpoint);
                            client.Key   = id;
                            client.Conn += new ConnectionsHandlerFiler(client_Conn);
                            client.ConnTo();

                            LLOG(string.Format("开始尝试本地端口{0} 连接到 {1}:{2}", BindPort - 1, host, i), ActionType.None);
                        }
                        catch (SocketException e)
                        {
                            LLOG("错误无法绑定本地端口:" + e.Message, ActionType.Error);
                        }
                    }
                }
                catch (Exception ex)
                {
                    LLOG("代码出错#1:" + ex.Message, ActionType.Error);
                }
                finally
                {
                    RunQueueList();
                }
            });
        }