Example #1
0
 public ProjectForm(FileStream fs)
 {
     InitializeComponent();
     romManager.LoadRom(fs);
     addPalettesNodes("sword_pal", 4, "Sword ", Palettes.swords_Palettes);
     addPalettesNodes("shield_pal", 3, "Shield ", Palettes.shields_Palettes);
     addPalettesNodes("mail_pal", 5, "Mail ", Palettes.armors_Palettes, new string[] { "Green Mail", "Blue Mail", "Red Mail", "Bunny", "Electrocuted" });
     addPalettesNodes("mainoverworld_pal", 6, "Main Overworld ", Palettes.overworld_MainPalettes);
     addPalettesNodes("auxoverworld_pal", 20, "Aux Overworld ", Palettes.overworld_AuxPalettes);
     addPalettesNodes("animatedoverworld_pal", 14, "Animated Overworld ", Palettes.overworld_AnimatedPalettes);
     addPalettesNodes("hud_pal", 1, "In Game", Palettes.HudPalettes);
     addPalettesNodes("hud_pal", 1, "Intro", Palettes.HudPalettes);
     addPalettesNodes("mainglobalsprite_pal", 1, "Light World", Palettes.globalSprite_Palettes);
     addPalettesNodes("mainglobalsprite_pal", 1, "Dark World", Palettes.globalSprite_Palettes);
     addPalettesNodes("dungeons_pal", 20, "Dungeon ", Palettes.dungeonsMain_Palettes);
     addPalettesNodes("spriteaux1_pal", 12, "Aux1 Sprite ", Palettes.spritesAux1_Palettes);
     addPalettesNodes("spriteaux2_pal", 11, "Aux2 Sprite ", Palettes.spritesAux2_Palettes, new string[11] {
         null, null, null, null, null, null, "Rocks,Sign,Bushes,Pegs LW", null, "Rocks,Sign,Bushes,Pegs DW", null, null
     });
     addPalettesNodes("spriteaux3_pal", 24, "Aux3 Sprite ", Palettes.spritesAux3_Palettes);
 }
Example #2
0
 public ProjectForm(FileStream fs)
 {
     InitializeComponent();
     romManager.LoadRom(fs);
 }