Example #1
0
        public void Destroy()
        {
            if (destroy)
            {
                return;
            }

            try {
                if (children != null)
                {
                    for (PListNode n = children.next, next; n != children; n = next)
                    {
                        next = n.next;
                        IRenderObject child = (IRenderObject)n;
                        if (child != null)
                        {
                            child.SetParent(null);
                        }
                    }
                    children = null;
                }

                if (ctrls != null)
                {
                    foreach (IController c in ctrls.Values)
                    {
                        if (c != null)
                        {
                            c.Destroy();
                        }
                    }
                    ctrls.Clear();
                    ctrls = null;
                }

                if (timer != null)
                {
                    timer.Clear();
                }

                this.SetParent(null);
                this.OnDestroy();

                if (this.owner != null)
                {
                    this.owner.RemoveInstance(this);
                    this.owner = null;
                }
            } catch (Exception e) {
                LOG.LogError(e.ToString(), this.gameObject);
            }
            destroy = true;
        }
Example #2
0
        public T CreateInstance <T>(string filename, IRenderObject parent, bool unload, params object[] args)
            where T : IRenderObject
        {
            IRenderResource resource;

            filename = filename.ToLower();
            if (CMisc.isLegalNumber(filename))
            {
                LOG.LogError(Localization.Format("INVALID_LOAD_PATH", filename));
            }
            if (parent != null && parent.GetOwner() != null)
            {
                if (parent.GetOwner().unload_asset)
                {
                    unload = parent.GetOwner().unload_asset;
                }
            }

            if (idle.TryGetValue(filename, out resource))
            {
                idle.Remove(filename);
                if (resource.complete)
                {
                    complete.Add(filename, resource);
                }
                else
                {
                    loading.Add(filename, resource);
                }
                //LOG.Debug( "***** get resource {0} from idle, linger {1}s", filename, Time.realtimeSinceStartup -  resource.idle_time );
            }
            else if (!loading.TryGetValue(filename, out resource))
            {
                if (!complete.TryGetValue(filename, out resource))
                {
                    resource = new IRenderResource(filename, this);
                    resource.unload_asset = unload;
                    loading.Add(resource.name, resource);

                    Cookie cookie = GetCookie(filename);
                    ++cookie.create;
                }
            }
            if (resource == null)
            {
                return(null);
            }
            return(resource.CreateInstance <T>(parent, args));
        }
Example #3
0
        public void DestroyResource(IRenderResource resource)
        {
            loading.Remove(resource.name);
            complete.Remove(resource.name);

            if (idle.ContainsKey(resource.name))
            {
                // 因为报了一个IRenderResource已经complete了但GetAsset()为空的错误,
                // 现在没时间去复现该问题,暂时这样容错!!!
                idle[resource.name].Destroy();
                idle.Remove(resource.name);
                resource.Destroy();
            }
            else
            {
                idle.Add(resource.name, resource);
            }
        }
Example #4
0
 public void SetOwner(IRenderResource owner)
 {
     this.owner = owner;
 }