/// <summary>
 /// 加载进度
 /// </summary>
 public float Progress()
 {
     if (_downloader2 == null)
     {
         return(0);
     }
     return(_downloader2.Progress());
 }
Example #2
0
        internal override void Update()
        {
            if (_steps == ESteps.None || _steps == ESteps.Done)
            {
                return;
            }

            if (_steps == ESteps.LoadWebManifest)
            {
                string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion));
                YooLogger.Log($"Beginning to request patch manifest : {webURL}");
                _downloader = new UnityWebDataRequester();
                _downloader.SendRequest(webURL, _timeout);
                _steps = ESteps.CheckWebManifest;
            }

            if (_steps == ESteps.CheckWebManifest)
            {
                Progress = _downloader.Progress();
                if (_downloader.IsDone() == false)
                {
                    return;
                }

                // Check error
                if (_downloader.HasError())
                {
                    _steps = ESteps.Done;
                    Status = EOperationStatus.Failed;
                    Error  = _downloader.GetError();
                }
                else
                {
                    // 解析补丁清单
                    if (ParseRemotePatchManifest(_downloader.GetText()))
                    {
                        _steps = ESteps.Done;
                        Status = EOperationStatus.Succeed;
                    }
                    else
                    {
                        _steps = ESteps.Done;
                        Status = EOperationStatus.Failed;
                        Error  = $"URL : {_downloader.URL} Error : remote patch manifest content is invalid";
                    }
                }
                _downloader.Dispose();
            }
        }
Example #3
0
        internal override void Update()
        {
            if (_steps == ESteps.None || _steps == ESteps.Done)
            {
                return;
            }

            if (_steps == ESteps.LoadStaticVersion)
            {
                string webURL = GetStaticVersionRequestURL(YooAssetSettings.VersionFileName);
                YooLogger.Log($"Beginning to request static version : {webURL}");
                _downloader = new UnityWebDataRequester();
                _downloader.SendRequest(webURL, _timeout);
                _steps = ESteps.CheckStaticVersion;
            }

            if (_steps == ESteps.CheckStaticVersion)
            {
                Progress = _downloader.Progress();
                if (_downloader.IsDone() == false)
                {
                    return;
                }

                if (_downloader.HasError())
                {
                    _steps = ESteps.Done;
                    Status = EOperationStatus.Failed;
                    Error  = _downloader.GetError();
                }
                else
                {
                    if (int.TryParse(_downloader.GetText(), out int value))
                    {
                        ResourceVersion = value;
                        _steps          = ESteps.Done;
                        Status          = EOperationStatus.Succeed;
                    }
                    else
                    {
                        _steps = ESteps.Done;
                        Status = EOperationStatus.Failed;
                        Error  = $"URL : {_downloader.URL} Error : static version content is invalid.";
                    }
                }
                _downloader.Dispose();
            }
        }