Stop() public method

public Stop ( ) : void
return void
Example #1
0
    IEnumerator AppPermissionTwo()
    {
        yield return(new WaitWhile(DD.IsBusy));

        Daphne.TurnOFF();
        Runner.Stop();
        DialogueCanvas.TurnOFF();
        Permission2.TurnON();
        yield return(new WaitUntil(Permission2.IsDone));

        Daphne.TurnON();
        Runner.StartDialogue("postmyth");
        DialogueCanvas.TurnON();
        yield return(null);
    }
Example #2
0
    private void FixedUpdate()
    {
        //as long as in the queue, time is of essence. If it is their turn, they will move to counter
        if (amDone)
        {
            AngerManagment();
            dialogueRunner.Stop();
            StartCoroutine(LeaveCounter());
            amDone = false;
            disposables.Dispose();
            return;
        }

        if (!myTurn)
        {
            WaitingInQueue();
            return;
        }

        if (!introduced)
        {
            Introduce();
            introduced = true;
        }

        if (moreMoney && action == "deposit")
        {
            //_money = (_moneyWanting/2) + Random.Range(-moneyRange, moneyRange);
            //plz don't overwrite this again
            if (_money > 0)
            {
                GiveMoney(_money);
            }
            else
            {
                dialogueRunner.dialogueUI.InstantMessage("I already gave you my money!");
            }
            moreMoney = false;
        }
    }