public DiceView(DiceController c) { InitializeComponent(); controller = c; lblDice.BackColor = Color.White; }
public YahtzeeController(GameController c) { gameController = c; model = new YahtzeeModel(this); view = new YahtzeeView(this); dices = new DiceController[model.AmountOfDice]; for (int i = 0; i < dices.Length; i++) { dices[i] = new DiceController(); } }
public DiceUI(DiceController controller) { this.controller = controller; InitializeComponent(); aces[0] = true; twos[0] = true; threes[0] = true; fours[0] = true; fives[0] = true; sixes[0] = true; TOAK[0] = true; FOAK[0] = true; SS[0] = true; LS[0] = true; FH[0] = true; Chance[0] = true; Yathzee[0] = true; Bonus[0] = true; aces[1] = true; twos[1] = true; threes[1] = true; fours[1] = true; fives[1] = true; sixes[1] = true; TOAK[1] = true; FOAK[1] = true; SS[1] = true; LS[1] = true; FH[1] = true; Chance[1] = true; Yathzee[1] = true; Bonus[1] = true; firstP[0] = 0; secP[0] = 0; totP[0] = 0; firstP[1] = 0; secP[1] = 0; totP[1] = 0; }
public DiceUI(DiceController controller) { this.controller = controller; InitializeComponent(); }
public DiceModel(DiceController c) { controller = c; random = new Random(); }