partial void DeletePlayer_Tag(Player_Tag instance);
 partial void UpdatePlayer_Tag(Player_Tag instance);
		private void detach_Player_Tag(Player_Tag entity)
		{
			this.SendPropertyChanging();
			entity.Tag = null;
		}
 partial void InsertPlayer_Tag(Player_Tag instance);
		private void attach_Player_Tag(Player_Tag entity)
		{
			this.SendPropertyChanging();
			entity.Tag = this;
		}