private void detach_WatchFolder(WatchFolder entity)
		{
			this.SendPropertyChanging();
			entity.Game = null;
		}
		private void attach_WatchFolder(WatchFolder entity)
		{
			this.SendPropertyChanging();
			entity.Game = this;
		}
 partial void UpdateWatchFolder(WatchFolder instance);
 partial void DeleteWatchFolder(WatchFolder instance);
 partial void InsertWatchFolder(WatchFolder instance);