// 버튼 > 기둥 입력 private void btn_Column_Click(object sender, EventArgs e) { ReadData(); CreatePolyLine Command = new CreatePolyLine(); Command.CreateColumnPolyLine(); }
// 버튼 > 키라인 입력 private void btn_keyline_Click(object sender, EventArgs e) { ReadData(); CreatePolyLine Command = new CreatePolyLine(); Command.CreateKeyLine(); }
// 버튼 > 벽 입력 private void btn_Play_Click(object sender, EventArgs e) { ReadData(); CreatePolyLine Command = new CreatePolyLine(); Command.CreateWallPolyLine(); }