public static RectF Offset(RectF rect, Float offsetX, Float offsetY) { rect.Offset(offsetX, offsetY); return(rect); }
public static RectF Offset(RectF rect, VectorF offsetVector) { rect.Offset(offsetVector.X, offsetVector.Y); return(rect); }
public static RectF Offset(RectF rect, Float offsetX, Float offsetY) { rect.Offset(offsetX, offsetY); return(rect); }
public static RectF Offset(RectF rect, VectorF offsetVector) { rect.Offset(offsetVector.X, offsetVector.Y); return(rect); }