internal static async Task GenericInteractionEnd(IUserMessage message, EmbedBuilder embed) { if (InteractiveMessageService.RemoveInteractiveMessage(message.Id)) { await message.ModifyAsync(MessageProperties => { MessageProperties.Embed = embed.Build(); }); } }
internal static async Task GenericInteractionEnd(IUserMessage message, string title) { if (InteractiveMessageService.RemoveInteractiveMessage(message.Id)) { EmbedBuilder success = new EmbedBuilder() { Title = title, Color = BotCore.EmbedColor }; await message.ModifyAsync(MessageProperties => { MessageProperties.Embed = success.Build(); }); } }
/// <summary> /// Handles an interaction with this message /// </summary> /// <param name="context">MessageInteraction Context</param> public async Task HandleInteraction(MessageInteractionContext context) { if (ExpirationTime < TimingThread.Millis && ExpirationTime >= 0) { InteractiveMessageService.RemoveInteractiveMessage(MessageId); await OnMessageExpire(context); } else { if (await OnAnyEmoteAdded(context)) { InteractiveMessageService.RemoveInteractiveMessage(MessageId); } else if (Interactions.TryGetValue(context.Emote.Name, out EmoteInteraction interaction)) { await interaction.HandleAction(context); } } }
/// <summary> /// Handles the action /// </summary> /// <param name="context"></param> /// <returns></returns> public async Task HandleAction(MessageInteractionContext context) { try { if (InteractiveMessageService.HasInteractiveMessage(MessageId)) { if (InvalidateMessage) { InteractiveMessageService.RemoveInteractiveMessage(MessageId); } if (await Action(context)) { InteractiveMessageService.RemoveInteractiveMessage(MessageId); } } } catch (Exception e) { await GuildChannelHelper.SendExceptionNotification(e, $"Error handling EmoteInteraction, MessageId `{MessageId}`, Emote {Emote.Name}"); } }