Example #1
0
 private static void SetNextLoop(GameLoop loop, List <EntityBase> entities)
 {
     if (loop.GroupId.IsNullOrEmpty() && loop.Team1 != loop.Team2)
     {
         var nextOrderLoops = GameHelper.EnterNextGameLoop(loop);
         if (nextOrderLoops.IsNotNullOrEmpty())
         {
             entities.AddRange(nextOrderLoops);
         }
     }
 }