public virtual void SetScorer(Scorer scorer)
 {
 }
Example #2
0
 public override void SetScorer(Scorer scorer)
 {
     this.scorer = scorer;
 }
 public virtual void SetScorer(Scorer scorer)
 {
     collector.SetScorer(scorer);
 }
Example #4
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 internal PrimaryAdvancedLeapFrogScorer(Weight weight, int firstFilteredDoc, DocIdSetIterator filterIter, Scorer other)
     : base(weight, filterIter, other, other)
 {
     this.firstFilteredDoc = firstFilteredDoc;
     this.m_primaryDoc     = firstFilteredDoc; // initialize to prevent and advance call to move it further
 }
 public virtual void SetScorer(Scorer scorer)
 {
     // we must wrap again here, but using the value passed in as parameter:
     collector.SetScorer(new ConstantScorer(outerInstance.outerInstance, scorer, outerInstance.weight, outerInstance.theScore));
 }
Example #6
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 public QueryFirstBulkScorer(Scorer scorer, IBits filterBits)
 {
     this.scorer     = scorer;
     this.filterBits = filterBits;
 }
Example #7
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 protected internal LeapFrogScorer(Weight weight, DocIdSetIterator primary, DocIdSetIterator secondary, Scorer scorer)
     : base(weight)
 {
     this.primary   = primary;
     this.secondary = secondary;
     this.scorer    = scorer;
 }
Example #8
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        public override TopDocs Rescore(IndexSearcher searcher, TopDocs firstPassTopDocs, int topN)
        {
            ScoreDoc[] hits = (ScoreDoc[])firstPassTopDocs.ScoreDocs.Clone();
            Array.Sort(hits, new ComparerAnonymousInnerClassHelper(this));

            IList <AtomicReaderContext> leaves = searcher.IndexReader.Leaves;

            Weight weight = searcher.CreateNormalizedWeight(query);

            // Now merge sort docIDs from hits, with reader's leaves:
            int    hitUpto    = 0;
            int    readerUpto = -1;
            int    endDoc     = 0;
            int    docBase    = 0;
            Scorer scorer     = null;

            while (hitUpto < hits.Length)
            {
                ScoreDoc            hit           = hits[hitUpto];
                int                 docID         = hit.Doc;
                AtomicReaderContext readerContext = null;
                while (docID >= endDoc)
                {
                    readerUpto++;
                    readerContext = leaves[readerUpto];
                    endDoc        = readerContext.DocBase + readerContext.Reader.MaxDoc;
                }

                if (readerContext != null)
                {
                    // We advanced to another segment:
                    docBase = readerContext.DocBase;
                    scorer  = weight.GetScorer(readerContext, null);
                }

                int targetDoc = docID - docBase;
                int actualDoc = scorer.DocID;
                if (actualDoc < targetDoc)
                {
                    actualDoc = scorer.Advance(targetDoc);
                }

                if (actualDoc == targetDoc)
                {
                    // Query did match this doc:
                    hit.Score = Combine(hit.Score, true, scorer.GetScore());
                }
                else
                {
                    // Query did not match this doc:
                    Debug.Assert(actualDoc > targetDoc);
                    hit.Score = Combine(hit.Score, false, 0.0f);
                }

                hitUpto++;
            }

            // TODO: we should do a partial sort (of only topN)
            // instead, but typically the number of hits is
            // smallish:
            Array.Sort(hits, new ComparerAnonymousInnerClassHelper2(this));

            if (topN < hits.Length)
            {
                ScoreDoc[] subset = new ScoreDoc[topN];
                Array.Copy(hits, 0, subset, 0, topN);
                hits = subset;
            }

            return(new TopDocs(firstPassTopDocs.TotalHits, hits, hits[0].Score));
        }
Example #9
0
 internal QueryFirstScorer(Weight weight, IBits filterBits, Scorer other)
     : base(weight)
 {
     this.scorer     = other;
     this.filterBits = filterBits;
 }
Example #10
0
 /// <summary>
 /// Returns the scorer to be used for match counting and score summing.
 /// Uses the given required scorer and the prohibitedScorers. </summary>
 /// <param name="requiredCountingSumScorer"> A required scorer already built. </param>
 private Scorer AddProhibitedScorers(Scorer requiredCountingSumScorer)
 {
     return((prohibitedScorers.Count == 0) ? requiredCountingSumScorer : new ReqExclScorer(requiredCountingSumScorer, ((prohibitedScorers.Count == 1) ? prohibitedScorers[0] : new MinShouldMatchSumScorer(m_weight, prohibitedScorers)))); // no prohibited
 }
Example #11
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 public void SetScorer(Scorer scorer)
 {
     this.setScorer(scorer);
 }
Example #12
0
 internal SingleMatchScorer(BooleanScorer2 outerInstance, Scorer scorer)
     : base(scorer.m_weight)
 {
     this.outerInstance = outerInstance;
     this.scorer        = scorer;
 }
Example #13
0
 private Scorer DualConjunctionSumScorer(/* bool disableCoord, // LUCENENET: Not Referenced */ Scorer req1, Scorer req2) // non counting.
 {
     return(new ConjunctionScorer(m_weight, new Scorer[] { req1, req2 }));
     // All scorers match, so defaultSimilarity always has 1 as
     // the coordination factor.
     // Therefore the sum of the scores of two scorers
     // is used as score.
 }
Example #14
0
 internal DocsAndFreqs(Scorer scorer)
 {
     this.Scorer = scorer;
     this.Cost   = scorer.GetCost();
     this.Doc    = -1;
 }
Example #15
0
        public override TopDocs Rescore(IndexSearcher searcher, TopDocs firstPassTopDocs, int topN)
        {
            ScoreDoc[] hits = (ScoreDoc[])firstPassTopDocs.ScoreDocs.Clone();
            Array.Sort(hits, Comparer <ScoreDoc> .Create((a, b) => a.Doc - b.Doc));

            IList <AtomicReaderContext> leaves = searcher.IndexReader.Leaves;

            Weight weight = searcher.CreateNormalizedWeight(query);

            // Now merge sort docIDs from hits, with reader's leaves:
            int    hitUpto    = 0;
            int    readerUpto = -1;
            int    endDoc     = 0;
            int    docBase    = 0;
            Scorer scorer     = null;

            while (hitUpto < hits.Length)
            {
                ScoreDoc            hit           = hits[hitUpto];
                int                 docID         = hit.Doc;
                AtomicReaderContext readerContext = null;
                while (docID >= endDoc)
                {
                    readerUpto++;
                    readerContext = leaves[readerUpto];
                    endDoc        = readerContext.DocBase + readerContext.Reader.MaxDoc;
                }

                if (readerContext != null)
                {
                    // We advanced to another segment:
                    docBase = readerContext.DocBase;
                    scorer  = weight.GetScorer(readerContext, null);
                }

                int targetDoc = docID - docBase;
                int actualDoc = scorer.DocID;
                if (actualDoc < targetDoc)
                {
                    actualDoc = scorer.Advance(targetDoc);
                }

                if (actualDoc == targetDoc)
                {
                    // Query did match this doc:
                    hit.Score = Combine(hit.Score, true, scorer.GetScore());
                }
                else
                {
                    // Query did not match this doc:
                    if (Debugging.AssertsEnabled)
                    {
                        Debugging.Assert(actualDoc > targetDoc);
                    }
                    hit.Score = Combine(hit.Score, false, 0.0f);
                }

                hitUpto++;
            }

            // TODO: we should do a partial sort (of only topN)
            // instead, but typically the number of hits is
            // smallish:
            Array.Sort(hits, Comparer <ScoreDoc> .Create((a, b) =>
            {
                // Sort by score descending, then docID ascending:
                // LUCENENET specific - compare bits rather than using equality operators to prevent these comparisons from failing in x86 in .NET Framework with optimizations enabled
                if (NumericUtils.SingleToSortableInt32(a.Score) > NumericUtils.SingleToSortableInt32(b.Score))
                {
                    return(-1);
                }
                else if (NumericUtils.SingleToSortableInt32(a.Score) < NumericUtils.SingleToSortableInt32(b.Score))
                {
                    return(1);
                }
                else
                {
                    // this subtraction can't overflow int
                    // because docIDs are >= 0:
                    return(a.Doc - b.Doc);
                }
            }));

            if (topN < hits.Length)
            {
                ScoreDoc[] subset = new ScoreDoc[topN];
                Array.Copy(hits, 0, subset, 0, topN);
                hits = subset;
            }

            return(new TopDocs(firstPassTopDocs.TotalHits, hits, hits[0].Score));
        }
Example #16
0
 public void SetScorer(Scorer scorer)
 {
     this.scorer = scorer;
 }