SetData() public method

public SetData ( List items ) : void
items List
return void
        GameObject DrawSelect(XsollaFormElement element)
        {
            GameObject         newSelect  = Instantiate(selectPrtefab) as GameObject;
            DropDownController controller = newSelect.GetComponent <DropDownController> ();

            newSelect.GetComponentInChildren <Text>().text = element.GetTitle();
            List <Xsolla.XsollaFormElement.Option> options = element.GetOptions();
            List <string> titles = new List <string> (options.Count);

            foreach (Xsolla.XsollaFormElement.Option o in options)
            {
                titles.Add(o.GetLabel());
            }
            controller.SetParentForScroll(gameObject.transform.parent.parent);
            controller.OnItemSelected += (position, title) => {
                OnEndEdit(element.GetName(), options[position].GetValue());
            };
            controller.SetData(titles);
//			GameObject panel = newSelect.GetComponentInChildren<VerticalLayoutGroup> ().gameObject;
//			List<Xsolla.XsollaFormElement.Option> options = element.GetOptions ();
//			foreach (var option in options)
//			{
//				GameObject go = Instantiate(selectElementPrefab) as GameObject;
//				go.GetComponentInChildren<Text>().text = option.GetLabel();
//				go.transform.SetParent(panel.transform);
//			}
            return(newSelect);
        }
 public void SetCountries(string currentCountryIso, XsollaCountries countries)
 {
     _countries = countries;
     dropDownController.gameObject.SetActive(true);             //Show countries dropdown
     dropDownController.SetParentForScroll(gameObject.transform.parent.parent.parent);
     dropDownController.OnItemSelected += (position, title) => {
         OnChangeCountry(position);
     };
     dropDownController.SetData(countries.GetTitleList(), _countries.GetItemByKey(currentCountryIso).name);
 }