public void OnChanged(AnimationEventArgs args) { if (Changed != null) { Changed(this, args); } }
private void animationChanged(object sender, AnimationEventArgs e) { if (e is AnimationSkinnedEventArgs) { AnimationSkinnedEventArgs args = e as AnimationSkinnedEventArgs; m_animation = args.Source as AnimationPlayer; } }
private void animationChanged(object sender, AnimationEventArgs e) { if (PositionChanged != null) { PositionChanged(this, new Position3DChangedEventArgs(m_position)); } }