Example #1
0
        protected override void Draw(GameTime gameTime)
        {
            graphics.GraphicsDevice.Clear(Color.Black);

            spriteBatch.Begin();

            spriteBatch.DrawString(FONTS.GetFont(Fonts.FontName.Arial10B), fps, Vector2.Zero, Color.White);

            activeModule.Draw(this.spriteBatch);
            spriteBatch.End();

            base.Draw(gameTime);
        }