Example #1
0
 public override void ProcessAllTriangles(ITriangleCallback callback, Vector3 aabbMin, Vector3 aabbMax)
 {
     MyNodeOverlapCallback myNodeCallback = new MyNodeOverlapCallback(callback, MeshInterface);
     _bvh.ReportAabbOverlappingNodex(myNodeCallback, aabbMin, aabbMax);
 }
Example #2
0
        public override void ProcessAllTriangles(ITriangleCallback callback, Vector3 aabbMin, Vector3 aabbMax)
        {
            MyNodeOverlapCallback myNodeCallback = new MyNodeOverlapCallback(callback, MeshInterface);

            _bvh.ReportAabbOverlappingNodex(myNodeCallback, aabbMin, aabbMax);
        }