public virtual void SetUiOutOfRange(bool value)
 {
     if (uiOutOfRange != null)
     {
         if (m_FadeOutOfRange != null)
         {
             m_FadeOutOfRange.Play(value);
         }
         else
         {
             uiOutOfRange.SetActive(value);
         }
     }
 }
Example #2
0
 public virtual void ShowUI(bool value)
 {
     if (uiRoot != null)
     {
         if (m_FadeUiRoot != null)
         {
             m_FadeUiRoot.Play(value);
         }
         else
         {
             uiRoot.SetActive(value);
         }
     }
 }