Example #1
0
        private static void OnIDChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            if ((e.NewValue == null) || !(d is UIElement))
            {
                return;
            }

            SwitchPresenter parentPresenter = VisualTreeHelperEx.FindAncestorByType <SwitchPresenter>(d);

            if (parentPresenter != null)
            {
                parentPresenter.RegisterID(e.NewValue as string, d as FrameworkElement);
            }
            else
            {
                d.Dispatcher.BeginInvoke(DispatcherPriority.Loaded,
                                         (ThreadStart) delegate()
                {
                    parentPresenter = VisualTreeHelperEx.FindAncestorByType <SwitchPresenter>(d);
                    if (parentPresenter != null)
                    {
                        parentPresenter.RegisterID(e.NewValue as string, d as FrameworkElement);
                    }
                });
            }
        }
Example #2
0
 internal void UnregisterPresenter(SwitchPresenter presenter, DependencyObject container)
 {
     if (container != null)
     {
         _presenters.Remove(presenter);
         presenter.SwapTheTemplate(null, false);
     }
 }
        private static void OnLoaded(object sender, RoutedEventArgs e)
        {
            SwitchPresenter sp = sender as SwitchPresenter;

            if (sp._switchRoot == null)
            {
                sp.SwitchParent = VisualTreeHelperEx.FindAncestorByType(sp, typeof(SwitchPanel), false) as SwitchPanel;
            }
        }
        protected override Size MeasureOverride(Size constraint)
        {
            // if first pass, resolve SwitchParent
            if (!_isMeasured && _switchRoot == null)
            {
                SwitchPresenter.OnLoaded(this, null);
                _isMeasured = true;
            }

            _contentPresenter.Measure(constraint);
            return(_contentPresenter.DesiredSize);
        }
Example #5
0
        internal UIElement RegisterPresenter(SwitchPresenter presenter)
        {
            UIElement      result = null;
            AnimationPanel ignore;

            result = AnimationPanel.FindAncestorChildOfAnimationPanel(presenter, out ignore);
            if (result != null)
            {
                _presenters.Add(presenter);
                presenter.SwapTheTemplate(ActiveSwitchTemplate, false);
            }
            return(result);
        }
 internal void UnregisterPresenter( SwitchPresenter presenter, DependencyObject container )
 {
   if( container != null )
   {
     _presenters.Remove( presenter );
     presenter.SwapTheTemplate( null, false );
   }
 }
 internal UIElement RegisterPresenter( SwitchPresenter presenter )
 {
   UIElement result = null;
   AnimationPanel ignore;
   result = AnimationPanel.FindAncestorChildOfAnimationPanel( presenter, out ignore );
   if( result != null )
   {
     _presenters.Add( presenter );
     presenter.SwapTheTemplate( ActiveSwitchTemplate, false );
   }
   return result;
 }
    internal Dictionary<string, Rect> GetNewLocationsBasedOnTargetPlacement( SwitchPresenter presenter, UIElement parent )
    {
      ChildState state = AnimationPanel.GetChildState( parent );

      // if necessary, temporarily arrange the element at its final placement
      bool rearrange = ( state.CurrentPlacement != state.TargetPlacement && state.IsAnimating );
      if( rearrange )
      {
        parent.Arrange( state.TargetPlacement );
      }

      // now create a dictionary of locations for ID'd elements
      Dictionary<string, Rect> result = new Dictionary<string, Rect>();
      foreach( KeyValuePair<string, FrameworkElement> entry in presenter._knownIDs )
      {
        Size size = entry.Value.RenderSize;
        Point[] points = { new Point(), new Point( size.Width, size.Height ) };
        ( entry.Value.TransformToAncestor( VisualTreeHelper.GetParent( entry.Value ) as Visual ) as MatrixTransform ).Matrix.Transform( points );
        result[ entry.Key ] = new Rect( points[ 0 ], points[ 1 ] );
      }

      // restore the current placement
      if( rearrange )
      {
        parent.Arrange( state.CurrentPlacement );
      }
      return result;
    }