Example #1
0
 public AudioGraphEventArgs(AudioUnitRenderActionFlags actionFlags,
     AudioTimeStamp timeStamp,
     int busNumber,
     int numberFrames,
     AudioBufferList data)
     : base(actionFlags, timeStamp, busNumber, numberFrames, data)
 {
 }
Example #2
0
 public AudioUnitEventArgs(AudioUnitRenderActionFlags actionFlags,
     AudioTimeStamp timestamp,
     int busNumber,
     int frames,
     AudioBufferList data)
 {
     ActionFlags = actionFlags;
     this.TimeStamp = timestamp;
     BusNumber = busNumber;
     NumberFrames = frames;
     Data = data;
 }
Example #3
0
		static AudioUnitStatus RenderCallbackImpl (IntPtr clientData, ref AudioUnitRenderActionFlags actionFlags, ref AudioTimeStamp timeStamp, uint busNumber, uint numberFrames, IntPtr data)
		{
			GCHandle gch = GCHandle.FromIntPtr (clientData);
			var au = (AUGraph) gch.Target;

			RenderDelegate callback;
			if (!au.nodesCallbacks.TryGetValue (busNumber, out callback))
				return AudioUnitStatus.InvalidParameter;

			using (var buffers = new AudioBuffers (data)) {
				return callback (actionFlags, timeStamp, busNumber, numberFrames, buffers);
			}
		}
Example #4
0
		static AudioUnitStatus renderCallback(IntPtr inRefCon,
					ref AudioUnitRenderActionFlags _ioActionFlags,
					ref AudioTimeStamp _inTimeStamp,
					uint _inBusNumber,
					uint _inNumberFrames,
					IntPtr _ioData)
		{
			// getting audiounit instance
			var handler = GCHandle.FromIntPtr (inRefCon);
			var inst = (AUGraph)handler.Target;
			HashSet<RenderDelegate> renderers = inst.graphUserCallbacks;

			if (renderers.Count != 0) {
				using (var buffers = new AudioBuffers (_ioData)) {
					foreach (RenderDelegate renderer in renderers)
						renderer (_ioActionFlags, _inTimeStamp, _inBusNumber, _inNumberFrames, buffers);
					return AudioUnitStatus.OK;
				}
			}

			return AudioUnitStatus.InvalidParameter;
		}
Example #5
0
		static int oldRenderCallback(IntPtr inRefCon,
					  ref AudioUnitRenderActionFlags _ioActionFlags,
					  ref AudioTimeStamp _inTimeStamp,
					  int _inBusNumber,
					  int _inNumberFrames,
					  AudioBufferList _ioData)
		{
			// getting audiounit instance
			var handler = GCHandle.FromIntPtr(inRefCon);
			var inst = (AUGraph)handler.Target;
			
			// invoke event handler with an argument
			if (inst.RenderCallback != null){
				var args = new AudioGraphEventArgs(
					_ioActionFlags,
					_inTimeStamp,
					_inBusNumber,
					_inNumberFrames,
					_ioData);
				inst.RenderCallback(inst, args);
			}

			return 0; // noerror
		}