Example #1
0
        private bool Player_Hits(int x, int y)
        {
            if (m_Visit[x, y])
            {
                m_Timer.Stop();
                FX_Sounds_GameOver_or_WörmHits();
                m_MusicPlayer.controls.stop();
                //MessageBox.Show("Snake hit his Body");

                this.Close();
                Game_Over_Wörm game_Over_Wörm = new Game_Over_Wörm();
                game_Over_Wörm.Show();

                //return true;  // THIS IS FROM OLD CODE
            }
            return(false);
        }
Example #2
0
        private void Player_Move(object sender, EventArgs e)
        {
            int x = m_Snake[m_Front].Location.X, y = m_Snake[m_Front].Location.Y;

            if (m_Dx == 0 && m_Dy == 0)
            {
                return;
            }
            //push any arrow key to start, dispose controls image and other
            Controls_picturebox.Dispose();
            Ball1_gif.Dispose();
            Ball_gif.Dispose();
            Esc_pictureBox.Dispose();
            Warning_label.Dispose();

            if (GameOver(x + m_Dx, y + m_Dy))
            {
                m_Timer.Stop();

                FX_Sounds_GameOver_or_WörmHits();
                //MessageBox.Show("Game Over");

                m_MusicPlayer.controls.stop();
                this.Close();
                Game_Over_Wörm game_Over_Wörm = new Game_Over_Wörm();
                game_Over_Wörm.Show();

                return;
            }

            // if player hits Hollowman, this don`t work
            //if ((CollisionHollowman(x + m_Dx, y + m_Dy)) || (CollisionHollowman2(x + m_Dx, y + m_Dy)) || (CollisionHollowman3(x + m_Dx, y + m_Dy)) || (CollisionHollowman4(x + m_Dx, y + m_Dy)) || (CollisionHollowman5(x + m_Dx, y + m_Dy)) || (CollisionHollowman6(x + m_Dx, y + m_Dy)))
            //{
            //    if (true)
            //    {
            //        m_Timer.Stop();

            //        FX_Sounds_GameOver_or_WörmHits();
            //        //MessageBox.Show("Game Over");

            //        m_MusicPlayer.controls.stop();
            //        this.Close();
            //        Game_Over_Wörm game_Over_Wörm = new Game_Over_Wörm();
            //        game_Over_Wörm.Show();

            //        return;
            //    }

            //}

            if (CollisionFood(x + m_Dx, y + m_Dy))
            {
                m_Score += 1;
                //Old scores!!! Not in use!!!
                //lblScore.Text = "Apples: " + m_Score.ToString();

                // Converts int to string in textbox
                m_WörmApplesAndSpeedForm.Apples_textBox.Text = "" + m_Score.ToString();
                // Hollowman apairs if u get certain amount of apples
                if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "20")
                {
                    DontHitHolloman_gif.Visible = true;
                    DontHitHolloman_gif.Enabled = true;
                    DontHitHolloman_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }
                else if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "40")
                {
                    DontHitHolloman2_gif.Visible = true;
                    DontHitHolloman2_gif.Enabled = true;
                    DontHitHolloman2_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }
                else if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "60")
                {
                    DontHitHolloman3_gif.Visible = true;
                    DontHitHolloman3_gif.Enabled = true;
                    DontHitHolloman3_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }
                else if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "80")
                {
                    DontHitHolloman4_gif.Visible = true;
                    DontHitHolloman4_gif.Enabled = true;
                    DontHitHolloman4_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }
                else if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "100")
                {
                    DontHitHolloman5_gif.Visible = true;
                    DontHitHolloman5_gif.Enabled = true;
                    DontHitHolloman5_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }
                else if (m_WörmApplesAndSpeedForm.Apples_textBox.Text == "120")
                {
                    DontHitHolloman6_gif.Visible = true;
                    DontHitHolloman6_gif.Enabled = true;
                    DontHitHolloman6_gif.BringToFront();
                    FX_Sounds_Hollowman();
                }

                if (Player_Hits((y + m_Dy) / 20, (x + m_Dx) / 20))
                {
                    return;
                }
                //Piece m_Head = new Piece(x + m_Dx, y + m_Dy);
                //PieceBody m_Body = new PieceBody(x + m_Dx, y + m_Dy);

                //m_Front = (m_Front - 1 + 1250) % 1250;
                //m_Snake[m_Front] = m_Head;
                //m_Visit[m_Head.Location.Y / 20, m_Head.Location.X / 20] = true;
                //Controls.Add(m_Body);
                //m_Body.BringToFront();  // when new head spawns, it spawns front of the background.gif
                //FX_Sounds_ApplePick();
                //RandomFood();

                //Old style, only 1 bodypart
                Piece m_Head = new Piece(x + m_Dx, y + m_Dy);

                m_Front          = (m_Front - 1 + 1250) % 1250;
                m_Snake[m_Front] = m_Head;
                m_Visit[m_Head.Location.Y / 20, m_Head.Location.X / 20] = true;
                Controls.Add(m_Head);
                m_Head.BringToFront();                  // when new head spawns, it spawns front of the background.gif
                FX_Sounds_ApplePick();
                RandomFood();

                // When wörm eats apple wörm become faster
                if (true)
                {
                    m_Timer.Interval -= 2;
                    // adds time interval readings to other form also coverts int to string(Text)
                    // m_WörmApplesAndSpeedForm.WörmSpeed_textBox.Text = "" + m_Timer.Interval.ToString();
                }
            }

            else
            {
                if (Player_Hits((y + m_Dy) / 20, (x + m_Dx) / 20))
                {
                    return;
                }
                {
                    m_Visit[m_Snake[m_Back].Location.Y / 20, m_Snake[m_Back].Location.X / 20] = false;
                    m_Front                   = (m_Front - 1 + 1250) % 1250;
                    m_Snake[m_Front]          = m_Snake[m_Back];
                    m_Snake[m_Front].Location = new Point(x + m_Dx, y + m_Dy);
                    m_Back = (m_Back - 1 + 1250) % 1250;
                    m_Visit[(y + m_Dy) / 20, (x + m_Dx) / 20] = true;
                }
            }
        }