void Player_OnStop(string sender = null, Player.OnStopdataType data = null)
 {
     this.Log.Debug(Name + " stopped playing");
     OSAEObjectStateManager.ObjectStateSet(Name, "Stopped", "XBMC");
 }
Example #2
0
 void Player_OnStop(string sender = null, Player.OnStopdataType data = null)
 {
     logging.AddToLog(Name + " stopped playing", false);
     OSAEObjectStateManager.ObjectStateSet(Name, "Stopped", "XBMC");
 }