Example #1
0
        public async void AddUpdateScene(Scene scene)
        {
            LoggingService.LogInformation("writing to db 'Scene'", "AppDatabase.AddUpdateScene");
            var found = RetrieveScene(scene.AggregateId);

            if (found != null && found.Count() > 0)
            {
                this.SqliteDb.Update(scene);
                //await mstScene.UpdateAsync(scene);
            }
            else
            {
                var newId = this.SqliteDb.Insert(scene);
                //await mstScene.InsertAsync(scene);
            }

            Messenger.Default.Send<GeneralSystemWideMessage>(new GeneralSystemWideMessage("updating ...") { Identifier = "DB", SourceId = "Scene" });

            Messenger.Default.Send<GeneralSystemWideMessage>(new GeneralSystemWideMessage("") { Identifier = "AGGREGATE", AggregateId = scene.AggregateId, Action = "UPDATED" });

        }
Example #2
0
        public async void PushToCloud(Scene scene)
        {
            if (!AppService.IsConnected()) return;

            try
            {
                if (scene.MSId != 0)
                {
                    int id = scene.Id;
                    scene.Id = scene.MSId;
                    scene.MSId = id;
                    await mstScene.UpdateAsync(scene);
                    scene.Id = id;
                }
                else
                {
                    scene.Id = 0;
                    await mstScene.InsertAsync(scene);
                    AppDatabase.Current.UpdateSceneField(scene.AggregateId, "MSId", scene.Id, false);
                }

                Messenger.Default.Send<GeneralSystemWideMessage>(new GeneralSystemWideMessage("writing ...") { Identifier = "CLOUD BAR", SourceId = "AzureMobileService", Action = "WRITE" });
            }
            catch {
                Messenger.Default.Send<GeneralSystemWideMessage>(new GeneralSystemWideMessage("writing ...") { Identifier = "CLOUD BAR", SourceId = "AzureMobileService", Action = "ERROR" });
            }
        }