public static Texture2D ToTexture(this Wz_Png png, GraphicsDevice graphicsDevice) { var format = GetTextureFormatOfPng(png.Form); Texture2D t2d = null; if (format == SurfaceFormat.Bgra4444) { //检测是否支持 if (graphicsDevice.IsSupportBgra4444()) { t2d = MonogameUtils.CreateTexture_BGRA4444(graphicsDevice, png.Width, png.Height); } else { format = SurfaceFormat.Bgra32; } } if (t2d == null) { t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, format); } png.ToTexture(t2d, Point.Zero); return(t2d); }
public static Texture2D ToTexture(this Wz_Png png, GraphicsDevice graphicsDevice) { byte[] plainData = png.GetRawData(); if (plainData == null) { return(null); } Texture2D t2d; switch (png.Form) { case 1: t2d = null; try { t2d = MonogameUtils.CreateTexture_BGRA4444(graphicsDevice, png.Width, png.Height); t2d.SetData(plainData); } catch //monogame并不支持这个format 用gdi+转 { if (t2d != null) { t2d.Dispose(); } goto default; } break; case 2: t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, SurfaceFormat.Color); MonogameUtils.BgraToColor(plainData); t2d.SetData(plainData); break; case 513: t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, SurfaceFormat.Bgr565); t2d.SetData(plainData); break; case 517: t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, SurfaceFormat.Bgr565); byte[] texData = new byte[png.Width * png.Height * 2]; for (int j0 = 0, j1 = png.Height / 16; j0 < j1; j0++) { int idxTex = j0 * 16 * png.Width * 2; for (int i0 = 0, i1 = png.Width / 16; i0 < i1; i0++) { int idx = (i0 + j0 * i1) * 2; for (int k = 0; k < 16; k++) { texData[idxTex + i0 * 32 + k * 2] = plainData[idx]; texData[idxTex + i0 * 32 + k * 2 + 1] = plainData[idx + 1]; } } for (int k = 1; k < 16; k++) { System.Buffer.BlockCopy(texData, idxTex, texData, idxTex + k * png.Width * 2, png.Width * 2); } } t2d.SetData(texData); break; case 1026: t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, SurfaceFormat.Dxt3); t2d.SetData(plainData); break; case 2050: t2d = new Texture2D(graphicsDevice, png.Width, png.Height, false, SurfaceFormat.Dxt5); t2d.SetData(plainData); break; default: //默认从bitmap复制 二次转换 var bitmap = png.ExtractPng(); t2d = bitmap.ToTexture(graphicsDevice); bitmap.Dispose(); break; } return(t2d); }