private void Restart_Click(object sender, RoutedEventArgs e) { WarningWindow endGame = new WarningWindow(); endGame.ShowDialog(); if (endGame.Resualt) { this.mazeControl.RestartTheGame(); } }
private void MainMenu_Click(object sender, RoutedEventArgs e) { WarningWindow endGame = new WarningWindow(); endGame.ShowDialog(); if (endGame.Resualt) { MainWindow win = (MainWindow)Application.Current.MainWindow; win.Show(); this.Close(); } }