The ReadUInt16 method in the WowPacketParser.Misc packet allows the parsing and reading of unsigned 16-bit integers from World of Warcraft packets. This method is useful when trying to extract information about in-game objects, players, or other elements of the game world.
In this example, we read a 16-bit unsigned integer from a World of Warcraft packet and store it in the objectId variable. This variable can then be used to identify a specific in-game object, such as a player character or NPC.
Here, we read two 16-bit unsigned integers from a packet. The first integer represents the ID of a spell in the game, while the second integer is used to determine whether the spell is instant-cast or not. If the second integer is non-zero, then the spell is considered to be instant-cast.
The WowPacketParser is a popular C# library for parsing World of Warcraft packets.
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