private static void appendChatTextUpdate(Player p, PacketBuilder updateBlock) { updateBlock.addLEShort((p.getLastChatMessage().getColour() << 8) + p.getLastChatMessage().getEffect()); updateBlock.addByte((byte)p.getRights()); byte[] chatStr = p.getLastChatMessage().getPacked(); updateBlock.addByte((byte)(chatStr.Length)); updateBlock.addBytesReverse(chatStr, chatStr.Length, 0); //} }
private static void appendForceMovement(Player p, PacketBuilder updateBlock) { Location myLocation = p.getUpdateFlags().getLastRegion(); ForceMovement fm = p.getForceMovement(); updateBlock.addByteC(fm.getX1()); updateBlock.addByte((byte)(fm.getY1())); updateBlock.addByteA(fm.getX2()); updateBlock.addByte((byte)fm.getY2()); updateBlock.addLEShort(fm.getSpeed1()); updateBlock.addLEShort(fm.getSpeed2()); updateBlock.addByteC(fm.getDirection()); }
public void setArrowOnEntity(int type, int id) { PacketBuilder pb = new PacketBuilder().setId(217); int offset = pb.curLength; pb.addByte((byte)type); // 10 player, 1 npc pb.addByte((byte)((id < 32768) ? 0 : 1)); // arrowtype pb.addUShort(id); pb.curLength += 3; pb.addUShort(65535); for (int i = (pb.curLength - offset); i < 9; i++) { pb.addByte((byte)0); } connection.SendPacket(pb.toPacket()); }
public void setArrowOnPosition(int x, int y, int height) { PacketBuilder pb = new PacketBuilder().setId(217); int offset = pb.curLength; pb.addByte((byte)2); pb.addByte((byte)0); pb.addUShort(x); pb.addUShort(y); pb.addByte((byte)height); pb.addUShort(65535); for (int i = (pb.curLength - offset); i < 9; i++) { pb.addByte((byte)0); } connection.SendPacket(pb.toPacket()); }
public void newClanMessage(Clan c, ChatMessage chatMessage) { PacketBuilder pb = new PacketBuilder(); pb.setId(54).setSize(Packet.Size.VariableByte); pb.addLong(chatMessage.getPlayer().getLoginDetails().getLongName()); pb.addByte((byte)1); // dummy pb.addLong(misc.playerNameToLong(c.getClanName())); pb.addUShort(0); // some message counter bs string message = chatMessage.getChatText(); int messageCounter = player.getFriends().getNextUniqueId(); pb.addThreeBytes(messageCounter); pb.addByte((byte)chatMessage.getPlayer().getRights()); pb.addBytes(chatMessage.getPacked()); connection.SendPacket(pb.toPacket()); }
private static void appendAnimationUpdate(Npc Npc, PacketBuilder updateBlock) { Animation anim = Npc.getLastAnimation(); if (anim != null) { updateBlock.addUShort(anim.getId()); updateBlock.addByte((byte)anim.getDelay()); } }
public void updateClan(Clan c) { PacketBuilder pb = new PacketBuilder(); pb.setId(55).setSize(Packet.Size.VariableShort); pb.addLong(misc.playerNameToLong(c.getClanOwner())); pb.addLong(misc.playerNameToLong(c.getClanName())); pb.addByte((byte)c.getKickRights()); pb.addByte((byte)c.getUserList().Count); foreach (ClanUser list in c.getUserList()) { Player p = list.getClanMember(); pb.addLong(p.getLoginDetails().getLongName()); pb.addUShort(p.getWorld()); int rights = Convert.ToInt32(list.getClanRights()); pb.addByte((byte)rights); pb.addString("Server " + p.getWorld()); } connection.SendPacket(pb.toPacket()); }
private static void appendHitUpdate(Npc Npc, PacketBuilder updateBlock) { NpcData npcDef = NpcData.forId(Npc.getId()); int ratio = 1; if (npcDef != null) { ratio = Npc.getHp() * 255 / npcDef.getHitpoints(); } else { misc.WriteError("Missing npcDef npcId: " + Npc.getId()); } updateBlock.addByte((byte)Npc.getHits().getHitDamage1()); updateBlock.addByteC((int)Npc.getHits().getHitType1()); //TODO: <- check updateBlock.addByteS((byte)ratio); }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255 / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) { ratio = p.getSkills().getMaxLevel(3) * 255 / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); } if (p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] { updateBlock.addByte((byte)p.getHits().getHitDamage1()); } else { updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); } updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte)(app.getGender() & 0xFF)); if ((app.getGender() & 0x2) == 2) { playerProps.addByte((byte)0); playerProps.addByte((byte)0); } playerProps.addByte((byte)p.getPrayers().getPkIcon()); playerProps.addByte((byte)p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if (!app.isNpc()) { for (int i = 0; i < 4; i++) { if (p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if (!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte)255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte)0); } } foreach (int colour in app.getColoursArray()) { playerProps.addByte((byte)colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte)p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte)0); updateBlock.addByteA((byte)(playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
private static void appendUpdateBlock(Npc Npc, PacketBuilder updateBlock) { int mask = 0x0; if (Npc.getUpdateFlags().isHit2UpdateRequired()) { mask |= 0x2; } if (Npc.getUpdateFlags().isEntityFocusUpdateRequired()) { mask |= 0x4; } if (Npc.getUpdateFlags().isAnimationUpdateRequired()) { mask |= 0x10; } if (Npc.getUpdateFlags().isForceTextUpdateRequired()) { mask |= 0x20; } if (Npc.getUpdateFlags().isHitUpdateRequired()) { mask |= 0x40; } if (Npc.getUpdateFlags().isGraphicsUpdateRequired()) { mask |= 0x80; } if (Npc.getUpdateFlags().isFaceLocationUpdateRequired()) { mask |= 0x200; } if (mask >= 0x100) { mask |= 0x8; updateBlock.addLEShort(mask); //updateBlock.addByte((byte)(mask & 0xFF)); //updateBlock.addByte((byte)(mask >> 8)); } else { updateBlock.addByte((byte)(mask & 0xFF)); } if (Npc.getUpdateFlags().isHitUpdateRequired()) { appendHitUpdate(Npc, updateBlock); } if (Npc.getUpdateFlags().isHit2UpdateRequired()) { appendHit2Update(Npc, updateBlock); } if (Npc.getUpdateFlags().isAnimationUpdateRequired()) { appendAnimationUpdate(Npc, updateBlock); } if (Npc.getUpdateFlags().isEntityFocusUpdateRequired()) { appendEntityFocusUdate(Npc, updateBlock); } if (Npc.getUpdateFlags().isGraphicsUpdateRequired()) { appendGraphicsUpdate(Npc, updateBlock); } //0x1 if (Npc.getUpdateFlags().isForceTextUpdateRequired()) { appendForceTextUpdate(Npc, updateBlock); } //0x100 if (Npc.getUpdateFlags().isFaceLocationUpdateRequired()) { appendFaceLocationUpdate(Npc, updateBlock); } }
private static void appendUpdateBlock(Player p, PacketBuilder updateBlock, bool forceAppearance) { int mask = 0x0; AppearanceUpdateFlags flags = p.getUpdateFlags(); if (flags.isChatTextUpdateRequired()) { mask |= 0x80; } if (flags.isHitUpdateRequired()) { mask |= 0x1; } if (flags.isEntityFocusUpdateRequired()) { mask |= 0x2; } if (flags.isAppearanceUpdateRequired() || forceAppearance) { mask |= 0x4; } if (flags.isAnimationUpdateRequired()) { mask |= 0x8; } if (flags.isForceTextUpdateRequired()) { mask |= 0x20; } if (flags.isFaceLocationUpdateRequired()) { mask |= 0x40; } if (flags.isGraphicsUpdateRequired()) { mask |= 0x100; } if (flags.isHit2UpdateRequired()) { mask |= 0x200; } if (flags.isForceMovementRequired()) { mask |= 0x400; //mask |= 0x800; } if (mask >= 0x100) //0x100=256 [full byte], so use two bytes. { mask |= 0x10; updateBlock.addLEShort(mask); //updateBlock.addByte((byte)(mask & 0xFF)); //updateBlock.addByte((byte)(mask >> 8)); } else { updateBlock.addByte((byte)(mask & 0xFF)); } if (flags.isChatTextUpdateRequired()) { appendChatTextUpdate(p, updateBlock); } if (flags.isHitUpdateRequired()) { appendHitUpdate(p, updateBlock); } if (flags.isAnimationUpdateRequired()) { appendAnimationUpdate(p, updateBlock); } if (flags.isAppearanceUpdateRequired() || forceAppearance) { appendAppearanceUpdate(p, updateBlock); } if (flags.isEntityFocusUpdateRequired()) { appendFaceEntityUpdate(p, updateBlock); } if (flags.isForceMovementRequired()) { appendForceMovement(p, updateBlock); } if (flags.isForceTextUpdateRequired()) { appendForceTextUpdate(p, updateBlock); } if (flags.isHit2UpdateRequired()) { appendHit2Update(p, updateBlock); } if (flags.isGraphicsUpdateRequired()) { appendGraphicsUpdate(p, updateBlock); } if (flags.isFaceLocationUpdateRequired()) { appendFaceLocationUpdate(p, updateBlock); } }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255 / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) { ratio = p.getSkills().getMaxLevel(3) * 255 / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); } if(p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] updateBlock.addByte((byte)p.getHits().getHitDamage1()); else updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
private static void appendHit2Update(Player p, PacketBuilder updateBlock) { updateBlock.addByte((byte)p.getHits().getHitDamage2()); updateBlock.addByteS((byte)p.getHits().getHitType2()); }
private static void appendForceMovement(Player p, PacketBuilder updateBlock) { Location myLocation = p.getUpdateFlags().getLastRegion(); ForceMovement fm = p.getForceMovement(); updateBlock.addByteC(fm.getX1()); updateBlock.addByte((byte)(fm.getY1())); updateBlock.addByteA(fm.getX2()); updateBlock.addByte((byte)fm.getY2()); updateBlock.addLEShort(fm.getSpeed1()); updateBlock.addLEShort(fm.getSpeed2()); updateBlock.addByteC(fm.getDirection()); }
private static void appendChatTextUpdate(Player p, PacketBuilder updateBlock) { updateBlock.addLEShort((p.getLastChatMessage().getColour() << 8) + p.getLastChatMessage().getEffect()); updateBlock.addByte((byte)p.getRights()); byte[] chatStr = p.getLastChatMessage().getPacked(); updateBlock.addByte((byte)(chatStr.Length)); updateBlock.addBytesReverse(chatStr, chatStr.Length, 0); //} }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte) (app.getGender() & 0xFF)); if((app.getGender() & 0x2) == 2) { playerProps.addByte((byte) 0); playerProps.addByte((byte) 0); } playerProps.addByte((byte) p.getPrayers().getPkIcon()); playerProps.addByte((byte) p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if(!app.isNpc()) { for(int i = 0; i < 4; i++) { if(p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if(!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte) 255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte) 0); } } foreach(int colour in app.getColoursArray()) { playerProps.addByte((byte) colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte) p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte) 0); updateBlock.addByteA((byte) (playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
private static void appendAnimationUpdate(Player p, PacketBuilder updateBlock) { updateBlock.addUShort(p.getLastAnimation().getId()); updateBlock.addByte((byte)p.getLastAnimation().getDelay()); }
public void loadSaveThread() { while (true) { try { Thread.Sleep(30); } catch (ThreadInterruptedException) { forceSaveAllPlayers(); break; } lock(playersToLoad) { if(playersToLoad.Count > 0) { Connection connection = null; while(playersToLoad.Count > 0) { connection = playersToLoad.Dequeue(); if (connection != null) { ReturnCode returnCode = loadPlayer(connection); PacketBuilder pb = new PacketBuilder().setSize(Packet.Size.Bare); int slot = -1; if (returnCode == ReturnCode.LOGIN_OK) { slot = Server.register(connection); if(slot == -1) { returnCode = ReturnCode.WORLD_FULL; } } pb.addByte((byte) returnCode); if (returnCode == ReturnCode.LOGIN_OK) { pb.addByte((byte)connection.getPlayer().getRights()); // rights pb.addByte((byte)0); //1 pb.addByte((byte)0);//Flagged, will genrate mouse packets pb.addByte((byte)0); //3 pb.addByte((byte)0); //4 pb.addByte((byte)0); //5 pb.addByte((byte)0); // Generates packets pb.addUShort(slot);//PlayerID pb.addByte((byte)1); // membership flag #1?..this one enables all GE boxes pb.addByte((byte)1); // membership flag #2? connection.SendPacket(pb.toPacket()); connection.getPlayer().getPackets().sendMapRegion(); connection.getPlayer().setActive(true); Console.WriteLine("Loaded " + connection.getPlayer().getLoginDetails().getUsername() + "'s game: returncode = " + returnCode + "."); } else { connection.SendPacket(pb.toPacket()); } } } } } lock(playersToSave) { if(playersToSave.Count > 0) { Player p = null; while(playersToSave.Count > 0) { p = playersToSave.Dequeue(); if(p != null) { if(savePlayer(p)) { Console.WriteLine("Saved " + p.getLoginDetails().getUsername() + "'s game."); } else { Console.WriteLine("Could not save " + p.getLoginDetails().getUsername() + "'s game."); } } } } } } }
private static void appendAnimationUpdate(Player p, PacketBuilder updateBlock) { updateBlock.addUShort(p.getLastAnimation().getId()); updateBlock.addByte((byte)p.getLastAnimation().getDelay()); }
private static void appendHit2Update(Player p, PacketBuilder updateBlock) { updateBlock.addByte((byte)p.getHits().getHitDamage2()); updateBlock.addByteS((byte)p.getHits().getHitType2()); }
private static void appendUpdateBlock(Player p, PacketBuilder updateBlock, bool forceAppearance) { int mask = 0x0; AppearanceUpdateFlags flags = p.getUpdateFlags(); if (flags.isChatTextUpdateRequired()) { mask |= 0x80; } if (flags.isHitUpdateRequired()) { mask |= 0x1; } if (flags.isEntityFocusUpdateRequired()) { mask |= 0x2; } if (flags.isAppearanceUpdateRequired() || forceAppearance) { mask |= 0x4; } if (flags.isAnimationUpdateRequired()) { mask |= 0x8; } if (flags.isForceTextUpdateRequired()) { mask |= 0x20; } if (flags.isFaceLocationUpdateRequired()) { mask |= 0x40; } if (flags.isGraphicsUpdateRequired()) { mask |= 0x100; } if (flags.isHit2UpdateRequired()) { mask |= 0x200; } if (flags.isForceMovementRequired()) { mask |= 0x400; //mask |= 0x800; } if (mask >= 0x100) //0x100=256 [full byte], so use two bytes. { mask |= 0x10; updateBlock.addLEShort(mask); //updateBlock.addByte((byte)(mask & 0xFF)); //updateBlock.addByte((byte)(mask >> 8)); } else { updateBlock.addByte((byte)(mask & 0xFF)); } if (flags.isChatTextUpdateRequired()) { appendChatTextUpdate(p, updateBlock); } if (flags.isHitUpdateRequired()) { appendHitUpdate(p, updateBlock); } if (flags.isAnimationUpdateRequired()) { appendAnimationUpdate(p, updateBlock); } if (flags.isAppearanceUpdateRequired() || forceAppearance) { appendAppearanceUpdate(p, updateBlock); } if (flags.isEntityFocusUpdateRequired()) { appendFaceEntityUpdate(p, updateBlock); } if (flags.isForceMovementRequired()) { appendForceMovement(p, updateBlock); } if (flags.isForceTextUpdateRequired()) { appendForceTextUpdate(p, updateBlock); } if (flags.isHit2UpdateRequired()) { appendHit2Update(p, updateBlock); } if (flags.isGraphicsUpdateRequired()) { appendGraphicsUpdate(p, updateBlock); } if (flags.isFaceLocationUpdateRequired()) { appendFaceLocationUpdate(p, updateBlock); } }