static void Main(string[] args) { ReadArguments(args); var authConnString = DB.CreateConnectionString(NodeConfig.AuthDBHost, NodeConfig.AuthDBUser, NodeConfig.AuthDBPassword, NodeConfig.AuthDBDataBase, NodeConfig.AuthDBPort, NodeConfig.AuthDBMinPoolSize, NodeConfig.AuthDBMaxPoolSize, NodeConfig.AuthDBType); var charConnString = DB.CreateConnectionString(NodeConfig.CharacterDBHost, NodeConfig.CharacterDBUser, NodeConfig.CharacterDBPassword, NodeConfig.CharacterDBDataBase, NodeConfig.CharacterDBPort, NodeConfig.CharacterDBMinPoolSize, NodeConfig.CharacterDBMaxPoolSize, NodeConfig.CharacterDBType); var dataConnString = DB.CreateConnectionString(NodeConfig.DataDBHost, NodeConfig.DataDBUser, NodeConfig.DataDBPassword, NodeConfig.DataDBDataBase, NodeConfig.DataDBPort, NodeConfig.DataDBMinPoolSize, NodeConfig.DataDBMaxPoolSize, NodeConfig.DataDBType); if (DB.Auth.Initialize(authConnString, NodeConfig.AuthDBType) && DB.Character.Initialize(charConnString, NodeConfig.CharacterDBType) && DB.Data.Initialize(dataConnString, NodeConfig.DataDBType)) { Helper.PrintHeader(serverName); using (var server = new Server(NodeConfig.BindIP, NodeConfig.BindPort)) { PacketManager.DefineMessageHandler(); Manager.Initialize(); Log.Normal($"{serverName} successfully started"); Log.Normal("Total Memory: {0} Kilobytes", GC.GetTotalMemory(false) / 1024); // No need of console commands. while (true) Thread.Sleep(1); } } else Log.Error("Not all database connections successfully opened."); }
static void Main(string[] args) { ReadArguments(args); Info = Helper.GetServerDefinition(NodeConfig.ServerId, "nId"); if (Info == null) { Log.Error($"Can't find any server definition for nId '{NodeConfig.ServerId}'."); Log.Wait(); return; } var authConnString = DB.CreateConnectionString(NodeConfig.AuthDBHost, NodeConfig.AuthDBUser, NodeConfig.AuthDBPassword, NodeConfig.AuthDBDataBase, NodeConfig.AuthDBPort, NodeConfig.AuthDBMinPoolSize, NodeConfig.AuthDBMaxPoolSize, NodeConfig.AuthDBType); var charConnString = DB.CreateConnectionString(NodeConfig.CharacterDBHost, NodeConfig.CharacterDBUser, NodeConfig.CharacterDBPassword, NodeConfig.CharacterDBDataBase, NodeConfig.CharacterDBPort, NodeConfig.CharacterDBMinPoolSize, NodeConfig.CharacterDBMaxPoolSize, NodeConfig.CharacterDBType); var dataConnString = DB.CreateConnectionString(NodeConfig.DataDBHost, NodeConfig.DataDBUser, NodeConfig.DataDBPassword, NodeConfig.DataDBDataBase, NodeConfig.DataDBPort, NodeConfig.DataDBMinPoolSize, NodeConfig.DataDBMaxPoolSize, NodeConfig.DataDBType); if (DB.Auth.Initialize(authConnString, NodeConfig.AuthDBType) && DB.Character.Initialize(charConnString, NodeConfig.CharacterDBType) && DB.Data.Initialize(dataConnString, NodeConfig.DataDBType)) { Helper.PrintHeader(serverName); Log.Normal($"Loading server with nId '{NodeConfig.ServerId}'."); using (var server = new Server(NodeConfig.BindIP, Info.Port)) { Server.NodeService.Register(null); Server.WorldService.Register(null); Server.ServerInfo = new WorldNodeInfo { RealmId = Info.Realm, Maps = Info.Maps, IPAddress = Info.Address, Port = Info.Port, }; Server.NodeService.Register(Server.ServerInfo); PacketManager.DefineMessageHandler(); Manager.Initialize(); Log.Normal($"{serverName} successfully started"); Log.Normal("Total Memory: {0} Kilobytes", GC.GetTotalMemory(false) / 1024); // No need of console commands. while (true) Thread.Sleep(1); } } else Log.Error("Not all database connections successfully opened."); }