Example #1
0
        private void LoadModuleState(ConfigNode node)
        {
            if (node.HasValue("progress"))
            {
                float.TryParse(node.GetValue("progress"), out progress);
            }
            if (node.HasValue("lastUpdateTime"))
            {
                double.TryParse(node.GetValue("lastUpdateTime"), out lastUpdateTime);
            }
            if (node.HasValue("KACAlarmID"))
            {
                KACAlarmID = node.GetValue("KACAlarmID");
            }


            foreach (ConfigNode cn in node.nodes)
            {
                if (cn.name == "ProcessedItem")
                {
                    _processedItem = new WorkshopItem();
                    _processedItem.Load(cn);
                }
                if (cn.name == "ProcessedBlueprint")
                {
                    _processedBlueprint = new Blueprint();
                    _processedBlueprint.Load(cn);
                }
                if (cn.name == "Queue")
                {
                    _queue.Load(cn);
                }
            }
        }
Example #2
0
 private void LoadModuleState(ConfigNode node)
 {
     foreach (ConfigNode cn in node.nodes)
     {
         if (cn.name == "ProcessedItem")
         {
             _processedItem = new WorkshopItem();
             _processedItem.Load(cn);
         }
         if (cn.name == "ProcessedBlueprint")
         {
             _processedBlueprint = new Blueprint();
             _processedBlueprint.Load(cn);
         }
         if (cn.name == "Queue")
         {
             _queue.Load(cn);
         }
     }
 }
 private void LoadModuleState(ConfigNode node)
 {
     foreach (ConfigNode cn in node.nodes)
     {
         if (cn.name == "ProcessedItem")
         {
             _processedItem = new WorkshopItem();
             _processedItem.Load(cn);
         }
         if (cn.name == "ProcessedBlueprint")
         {
             _processedBlueprint = new Blueprint();
             _processedBlueprint.Load(cn);
         }
         if (cn.name == "Queue")
         {
             _queue.Load(cn);
         }
     }
 }