Example #1
0
 /// <summary>
 /// Creates a new session.
 /// </summary>
 /// <param name="owner">Owner end point.</param>
 /// <param name="socket">Session socket.</param>
 /// <param name="id">Session identifier.</param>
 public ActiveSession(ActiveEndPoint <T> owner, Socket socket, int id)
 {
     Owner  = owner;
     Id     = id;
     Socket = socket;
     Stream = new NetworkStreamEx(socket, Owner.Host.AuthenticationData);
     Stream.Authenticate(); // TODO: make authentication optional for StartTLS support
     if (typeof(T) == typeof(byte[]))
     {
         Transceiver = new BinaryTransceiver() as ITransceiver <T>;
     }
     else if (typeof(T) == typeof(BinaryPacket))
     {
         Transceiver = new FastBinaryTransceiver() as ITransceiver <T>;
     }
     else if (typeof(T) == typeof(X690.Message))
     {
         Transceiver = new X690Transceiver() as ITransceiver <T>;
     }
     else if (typeof(T) == typeof(string))
     {
         Transceiver = new StringTransceiver() as ITransceiver <T>;
     }
     else
     {
         throw new InvalidDataException("Unsupported message type.");
     }
 }
Example #2
0
        /// <summary>
        /// Receives a X.690 message from the network stream.
        /// </summary>
        /// <param name="stream">Readable network stream.</param>
        /// <returns>Pair of <see cref="ReceiveStatus"/> and received message.</returns>
        public KeyValuePair <ReceiveStatus, X690.Message> Receive(NetworkStreamEx stream)
        {
            if (InputBuffer == null)
            {
                InputBuffer = new byte[NetworkStreamEx.ReceiveBufferLength];
            }
            if (MessageCompleted != null)
            {
                MessageCompleted.ReadBufferedContinue(stream, InputBuffer);
                if (!MessageCompleted.IsIncomplete)
                {
                    try {
                        return(new KeyValuePair <ReceiveStatus, X690.Message>(ReceiveStatus.OverAndOut, MessageCompleted));
                    } finally {
                        MessageCompleted = null;
                    }
                }
                return(new KeyValuePair <ReceiveStatus, X690.Message>(ReceiveStatus.Over, MessageCompleted));
            }
            var message = X690.Message.ReadBuffered(stream, InputBuffer);

            if (message == null)
            {
                return(new KeyValuePair <ReceiveStatus, X690.Message>(ReceiveStatus.Fail, null));
            }
            if (message.IsIncomplete)
            {
                MessageCompleted = message;
                return(new KeyValuePair <ReceiveStatus, X690.Message>(ReceiveStatus.Over, MessageCompleted));
            }
            return(new KeyValuePair <ReceiveStatus, X690.Message>(ReceiveStatus.OverAndOut, message));
        }
Example #3
0
        public KeyValuePair <ReceiveStatus, string> Receive(NetworkStreamEx stream)
        {
            var received = B.Receive(stream);

            if (received.Key == ReceiveStatus.Fail)
            {
                return(new KeyValuePair <ReceiveStatus, string>(ReceiveStatus.Fail, null));
            }
            return(new KeyValuePair <ReceiveStatus, string>(received.Key, Encoding.GetString(received.Value)));
        }
Example #4
0
 /// <summary>
 /// Sends a X.690 message to the stream.
 /// </summary>
 /// <param name="stream">Writeable stream.</param>
 /// <param name="message">X.690 message to send.</param>
 public void Transmit(NetworkStreamEx stream, X690.Message message)
 {
     if (message == null)
     {
         return;
     }
     if (OutputBuffer == null || OutputBuffer.Length < message.Data.Header.MessageLength)
     {
         OutputBuffer = new byte[message.Data.Header.MessageLength];
     }
     message.WriteBuffered(stream, OutputBuffer);
 }
Example #5
0
        /// <summary>
        /// Receives a message of binary data from the stream.
        /// </summary>
        /// <param name="stream">Readable network stream.</param>
        /// <returns>Pair of <see cref="ReceiveStatus"/> and received packet.</returns>
        public KeyValuePair <ReceiveStatus, BinaryPacket> Receive(NetworkStreamEx stream)
        {
            if (InputBuffer == null)
            {
                InputBuffer = new byte[NetworkStreamEx.ReceiveBufferLength];
            }
            var length = stream.Read(InputBuffer, 0, NetworkStreamEx.ReceiveBufferLength);

            if (length < 1)
            {
                return(new KeyValuePair <ReceiveStatus, BinaryPacket>(ReceiveStatus.Fail, null));
            }
            return(new KeyValuePair <ReceiveStatus, BinaryPacket>(ReceiveStatus.OverAndOut, new BinaryPacket(InputBuffer, length)));
        }
Example #6
0
        /// <summary>
        /// Receives a message of binary data from the stream.
        /// </summary>
        /// <param name="stream">Readable network stream.</param>
        /// <returns>Pair of <see cref="ReceiveStatus"/> and received packet.</returns>
        public KeyValuePair <ReceiveStatus, byte[]> Receive(NetworkStreamEx stream)
        {
            if (InputBuffer == null)
            {
                InputBuffer = new byte[NetworkStreamEx.ReceiveBufferLength];
            }
            var length = stream.Read(InputBuffer, 0, NetworkStreamEx.ReceiveBufferLength);

            if (length < 1)
            {
                return(new KeyValuePair <ReceiveStatus, byte[]>(ReceiveStatus.Fail, null));
            }
            var packet = new byte[length];

            Buffer.BlockCopy(InputBuffer, 0, packet, 0, length);
            return(new KeyValuePair <ReceiveStatus, byte[]>(ReceiveStatus.OverAndOut, packet));
        }
Example #7
0
 /// <summary>
 /// Sends a binary message to the stream.
 /// </summary>
 /// <param name="stream">Writeable network stream.</param>
 /// <param name="packet">Binary packet to send.</param>
 public void Transmit(NetworkStreamEx stream, byte[] packet) => stream.Write(packet, 0, packet.Length);
Example #8
0
 public void Transmit(NetworkStreamEx stream, string packet) => B.Transmit(stream, Encoding.GetBytes(packet));
Example #9
0
 /// <summary>
 /// Sends a binary message to the stream.
 /// </summary>
 /// <param name="stream">Writeable network stream.</param>
 /// <param name="packet">Binary packet to send.</param>
 public void Transmit(NetworkStreamEx stream, BinaryPacket packet) => stream.Write(packet, 0, packet.Length);