Example #1
0
        private void LoadMap()
        {
            if (MapListBox.SelectedValue == null)
                return;

            var basedir = ConfigurationManager.AppSettings["basedir"];
            string _SelectedMapName = ((KeyValuePair<int, string>)MapListBox.SelectedValue).Value;
            WDTGrid.Children.Clear();
            pbLoadMap.Value = 0d;

            var wdt = new WDTReader(basedir);
            if (File.Exists(System.IO.Path.Combine(basedir, "World\\Maps\\", _SelectedMapName, _SelectedMapName + ".wdt")))
            {
                Stopwatch _SW = new Stopwatch();
                BackgroundWorker _BackgroundWorker = new BackgroundWorker();
                _BackgroundWorker.WorkerReportsProgress = true;

                _BackgroundWorker.DoWork += new DoWorkEventHandler(
                    (object o, DoWorkEventArgs args) =>
                    {
                        _SW.Start();
                        BackgroundWorker _Worker = o as BackgroundWorker;
                        wdt.LoadWDT(System.IO.Path.Combine("World\\Maps\\", _SelectedMapName, _SelectedMapName + ".wdt"));
                        List<int[]> tiles = wdt.getTiles();

                        for (int i = 0; i < tiles.Count; i++)
                        {
                            if (fCancelMapLoading)
                                break;

                            Action _LoadTileAction = delegate() { LoadTile(basedir, tiles[i]); };
                            this.Dispatcher.Invoke(_LoadTileAction);
                            _Worker.ReportProgress((i * 100) / tiles.Count);
                        }

                        _Worker.ReportProgress(100);
                    });

                _BackgroundWorker.ProgressChanged += new ProgressChangedEventHandler(
                    (object o, ProgressChangedEventArgs args) =>
                    {
                        pbLoadMap.Value = args.ProgressPercentage;
                    });

                _BackgroundWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(
                (object sender, RunWorkerCompletedEventArgs args) =>
                {
                    fCancelMapLoading = false;
                    _SW.Stop();
                    Console.WriteLine("Loading {0} took {1} seconds", _SelectedMapName, _SW.Elapsed.TotalSeconds, _SW.ElapsedMilliseconds);
                });

                _BackgroundWorker.RunWorkerAsync();
            }
        }
Example #2
0
        private void LoadMap()
        {
            if (MapListBox.SelectedValue == null)
                return;

            string _SelectedMapName = ((KeyValuePair<int, string>)MapListBox.SelectedValue).Value;
            WDTGrid.Children.Clear();

            progressBar.Visibility = Visibility.Visible;
            progressLabel.Visibility = Visibility.Visible;

            progressBar.Value = 0;
            progressLabel.Content = "Loading minimap..";

            var wdt = new WDTReader();
            if (CASC.FileExists(System.IO.Path.Combine(@"world\maps\", _SelectedMapName, _SelectedMapName + ".wdt")))
            {
                Stopwatch _SW = new Stopwatch();
                BackgroundWorker _BackgroundWorker = new BackgroundWorker();
                _BackgroundWorker.WorkerReportsProgress = true;

                _BackgroundWorker.DoWork += new DoWorkEventHandler(
                    (object o, DoWorkEventArgs args) =>
                    {
                        _SW.Start();
                        BackgroundWorker _Worker = o as BackgroundWorker;
                        wdt.LoadWDT(System.IO.Path.Combine(@"world\maps\", _SelectedMapName, _SelectedMapName + ".wdt"));
                        List<int[]> tiles = wdt.getTiles();

                        for (int i = 0; i < tiles.Count; i++)
                        {
                            if (fCancelMapLoading)
                                break;

                            Action _LoadTileAction = delegate() { LoadTile(tiles[i]); };
                            this.Dispatcher.Invoke(_LoadTileAction);
                            _Worker.ReportProgress((i * 100) / tiles.Count, "Loading minimap..");
                        }

                        _Worker.ReportProgress(100, "Minimap loaded.");
                    });

                _BackgroundWorker.ProgressChanged += new ProgressChangedEventHandler(
                    (object o, ProgressChangedEventArgs args) =>
                    {
                        progressBar.Value = args.ProgressPercentage;
                        progressLabel.Content = (string) args.UserState;
                    });

                _BackgroundWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(
                (object sender, RunWorkerCompletedEventArgs args) =>
                {
                    fCancelMapLoading = false;
                    _SW.Stop();
                });

                _BackgroundWorker.RunWorkerAsync();
            }
        }