static void Main(string[] args) { Wizard Wiz = new Wizard("Wiz"); Ninja Naruto = new Ninja("Naruto"); Samurai Kenshi = new Samurai("Kenshi"); Naruto.Steal(Wiz); Naruto.Attack(Kenshi); Wiz.Attack(Naruto); Wiz.Heal(Wiz); Kenshi.Attack(Naruto); Kenshi.Meditate(Kenshi); Console.WriteLine($"Wiz's HP: {Wiz.healthProp}"); Console.WriteLine($"Naruto's HP: {Naruto.healthProp}"); Console.WriteLine($"Kenshi's HP: {Kenshi.healthProp}"); }
static void Main(string[] args) { Console.WriteLine("WizNinSam"); Human Adrien = new Human("Adrien"); Samurai Benny = new Samurai("Benny Bob"); Benny.Attack(Adrien); Benny.Meditate(); Ninja Nibbles = new Ninja("Mr. Nibbles"); Nibbles.Attack(Benny); Wizard Walter = new Wizard("Walter Morgan"); Walter.Attack(Benny); Walter.Heal(Adrien); }
static void Main(string[] args) { Wizard treavor = new Wizard(); Wizard Don = new Wizard(); Ninja jenny = new Ninja(); Samurai Sal = new Samurai(); Samurai Andrea = new Samurai(); treavor.heal(); treavor.fireball(Don); jenny.steal(); jenny.get_away(); Sal.death_blow(Andrea); Andrea.meditate(); Console.WriteLine("Hello World!"); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Human faizan = new Human("Faizan"); Human binh = new Human("Binh", 5, 4, 4, 110); System.Console.WriteLine(binh.Health); //System.Console.WriteLine(faizan.Health); binh.Attack(faizan); binh.Attack(faizan); faizan.Attack(binh); faizan.Attack(binh); faizan.Attack(binh); Console.WriteLine(binh.Health); Wizard wizard1 = new Wizard("Jason"); Console.WriteLine(wizard1.Strength); Console.WriteLine(wizard1.Health); wizard1.Heal(); Wizard wizard2 = new Wizard("Nick"); wizard1.Fireball(wizard2); Ninja ninja1 = new Ninja("Mike"); Ninja ninja2 = new Ninja("Jonny"); ninja1.Steal(ninja2); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja2.Steal(ninja1); ninja1.Get_Away(); Samurai samurai1 = new Samurai("Oz"); Samurai samurai2 = new Samurai("Anne"); Samurai samurai3 = new Samurai("Anthony"); ninja1.Steal(samurai1); samurai1.Death_Blow(ninja1); samurai1.Meditate(); Samurai.How_Many(); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Wizard tim = new Wizard("Tim"); Ninja joe = new Ninja("Joe"); tim.Attack(joe); tim.Heal(joe); joe.Attack(tim); Samurai jack = new Samurai("Jack"); jack.Attack(tim); joe.Steal(jack); jack.Attack(joe); jack.Attack(joe); jack.Attack(joe); }
static void Main(string[] args) { Wizard Arandil = new Wizard("Arandil"); Ninja Gerrath = new Ninja("Gerrath"); Samurai Beldar = new Samurai("Beldar"); Beldar.attack(Gerrath); System.Console.WriteLine("================================"); Gerrath.Drain_Life(Beldar); System.Console.WriteLine("================================"); Arandil.Heal(Gerrath); System.Console.WriteLine("================================"); Gerrath.Get_Away(); System.Console.WriteLine("================================"); Arandil.Fireball(Beldar); System.Console.WriteLine("================================"); Beldar.Death_Blow(Arandil); System.Console.WriteLine(Arandil.health); System.Console.WriteLine("================================"); Beldar.Meditate(); }