public void onSelect(SimObject item) { if (item.GetType() == typeof (TerrainMaterial)) setActiveMaterial(item.unSafeCast<TerrainMaterial>()); else setActiveMaterial(0); }
public void onSelect(SimObject item) { if (item.GetType() == typeof (TerrainMaterial)) setActiveMaterial(item.unSafeCast<TerrainMaterial>()); else setActiveMaterial(0); }