public static void StartEngine() { // Initialize the plug, through what we will communicate with the engine _thePlug = new WindowsRTPlug(); Plug.Init(_thePlug); // Run the engine in async mode Windows.Foundation.IAsyncAction action = Windows.System.Threading.ThreadPool.RunAsync(delegate { new Engine().Run(new string[] { }); }, WorkItemPriority.Normal); }
public static void StartEngine() { // Initialize the plug, through what we will communicate with the engine _thePlug = new WindowsRTPlug(); Plug.Init(_thePlug); // Run the engine in async mode Windows.Foundation.IAsyncAction action = Windows.System.Threading.ThreadPool.RunAsync(delegate { new Engine().Run(new string[] { }); }, WorkItemPriority.Normal); }