Example #1
0
        public void LoadMap(String Filename, bool Startup = false)
        {
            map = (Maps)Maps.Load(Filename, typeof(Maps));

            if (map == null)
            {
                Console.WriteLine("Oh no, something went wrong with the map-file!");
                map = new Maps();
            }

            if (!Startup)
                map.LoadContent(this.Content);

            if (map.Objects.Count > 0)
            {
                foreach (Object obj in map.Objects)
                {
                    obj.LoadContent(this.Content);

                    if (obj.opacity > 1f)
                        obj.opacity = 1f;

                    if (obj.scripts.Count > 0)
                    {
                        foreach (Script script in obj.scripts)
                        {
                            if (script.Commands.Count > 0)
                            {
                                foreach (Command com in script.Commands)
                                {
                                    com.gui = gui;
                                }
                            }
                        }
                    }
                }

                if (!Startup)
                {
                    // If the map has a background song, play it now!
                    if (map.backgroundmusic != null)
                    {
                        //sound.LoadMusic(map.backgroundmusic, Content);    //It loads all the music at the beginning of the game anyway!
                        sound.PlayMusic(map.backgroundmusic);
                    }
                    else
                        sound.StopMusic();
                }

            }

            //Make a new instance of the scripthandler with the freshly loaded map
            scripthandler = new ScriptHandler(map, player, items, this);

            if (!Startup)
            {
                //Also make a snapshot right awayy
                Snapshot newsnapshot = new Snapshot(GameVariables, map, map.Objects);

                Snapshots.Add(newsnapshot);
            }

            Console.WriteLine("MAP LOCKED AND LOADED, SIR!");
        }
Example #2
0
        /// <summary>
        /// LoadContentContent loads everything else that isnt the title screen
        /// </summary>
        private void LoadContentContent()
        {
            // TODO: use this.Content to load your game content here
            map.LoadContent(this.Content);
            player.LoadContent(this.Content, font);
            gui = new GUI(font, player.InvList, proj);
            gui.LoadContent(this.Content);

            scripthandler = new ScriptHandler(map, player, items, this);
        }