private void refreshUI() { presetList.DataSource = null; presetList.DataSource = game.presets; if (presetList.SelectedIndex != -1) { configPreset preset = game.presets.ElementAt(presetList.SelectedIndex); sweetConfig clone = game.Config.clone(); clone.loadPreset(preset); textBox2.Lines = showDiff.formatChanges(clone.diffConfig(game.Config), true); activePreset = preset; } else { activePreset = null; } button5.Visible = true; }
private void displayChanges() { WindowsFormsApplication1.sweetConfig.FXSetting[] s = conf1.diffConfig(orig); textBox1.Lines = formatChanges(s, compact.Checked); }