GetStrokes() public method

public GetStrokes ( ) : IVectorView
return IVectorView
Example #1
0
 public async Task saveInking(int pageNumber, InkStrokeContainer inkStrokeContainer)
 {
     // Remove if there is no strokes.
     if (inkStrokeContainer.GetStrokes().Count == 0)
     {
         InkDictionary.Remove(pageNumber);
     }
     else
     {
         InkDictionary[pageNumber] = inkStrokeContainer;
     }
     // Enqueue the page if it is not already in the queue
     if (!this.inkingChangedPagesQueue.Contains(pageNumber))
         this.inkingChangedPagesQueue.Enqueue(pageNumber);
     // Invoke save inking only if SaveInking is not running.
     // This will prevent running multiple saving instance at the same time.
     if (!this.isSavingInking)
         await SaveInkingQueue();
 }
        /// <summary>
        /// Load the family and their notes from local storage
        /// </summary>
        /// <returns>Null if there was no model to load, otherwise, the deserialized model</returns>
        private async Task<Model> LoadModelAsync()
        {
            Model model = null;

            InkStrokeContainer combinedStrokes = new InkStrokeContainer(); // To avoid managing individual files for every InkCanvas, we will combine all ink stroke information into one container
            List<int> InkStrokesPerCanvas = new List<int>();

            try
            {
                StorageFile modelDataFile = await ApplicationData.Current.LocalFolder.GetFileAsync(NOTES_MODEL_FILE);
                using (IRandomAccessStream randomAccessStream = await modelDataFile.OpenAsync(FileAccessMode.ReadWrite))
                {
                    // Load the model which contains the people and the note collection
                    try
                    {
                        DataContractJsonSerializer modelSerializer = new DataContractJsonSerializer(typeof(Model));
                        model = (Model)modelSerializer.ReadObject(randomAccessStream.AsStream());
                    }
                    catch (System.Runtime.Serialization.SerializationException)
                    {
                        System.Diagnostics.Debug.Assert(false, "Failed to load serialized model");
                        return null;
                    }
                }

                // For each sticky note, load the number of inkstrokes it contains
                StorageFile inkDataFile = await ApplicationData.Current.LocalFolder.GetFileAsync(NOTES_INK_FILE);
                using (IInputStream inkStream = await inkDataFile.OpenSequentialReadAsync())
                {
                    bool combinedStrokesExist = false;
                    DataReader reader = new DataReader(inkStream);
                    foreach (StickyNote n in model.StickyNotes)
                    {
                        await reader.LoadAsync(sizeof(int)); // You need to buffer the data before you can read from a DataReader.
                        int numberOfInkStrokes = reader.ReadInt32();
                        InkStrokesPerCanvas.Add(numberOfInkStrokes);
                        combinedStrokesExist |= numberOfInkStrokes > 0;
                    }

                    // Load the ink data
                    if (combinedStrokesExist)
                    {
                        await combinedStrokes.LoadAsync(inkStream);
                    }
                } // using inkStream
            } // try
            catch (FileNotFoundException)
            {
                // No data to load. We'll start with a fresh model
                return null;
            }

            // Factor out the inkstrokes from the big container into each note
            int allStrokesIndex = 0, noteIndex = 0;
            IReadOnlyList<InkStroke> allStrokes = combinedStrokes.GetStrokes();
            foreach (StickyNote n in model.StickyNotes)
            {
                // InkStrokeContainers can't be serialized using the default xml/json serialization.
                // So create a new one and fill it up from the data we restored
                n.Ink = new InkStrokeContainer();
                // pull out the ink strokes that belong to this note
                for (int i = 0; i < InkStrokesPerCanvas[noteIndex]; i++)
                {
                    n.Ink.AddStroke(allStrokes[allStrokesIndex++].Clone());
                }
                ++noteIndex;
            }

            return model;
        }
 public void SyncStrokeEx(Dictionary<InkStroke,double> strokes, InkStrokeContainer containner, double currentCanvasWidth,bool forcrRefresh = false)
 {
     lock(locker)
     {
         if(strokes.Count > containner.GetStrokes().Count)
         {
             foreach (var item in strokes)
             {
                 bool exist = false;
                 foreach (var itemInner in containner.GetStrokes())
                 {
                     InkStroke strokeCopy = itemInner.Clone();
                     strokeCopy.PointTransform = System.Numerics.Matrix3x2.CreateScale(1f);
                     if (InkHelper.SameInkStroke(item.Key, strokeCopy))
                     {
                         exist = true;
                         break;
                     }
                 }
                 if (!exist)
                 {
                     foreach(var itemMp in StrokeMapping)
                     {
                         if(InkHelper.SameInkStroke(item.Key,itemMp.Key) && item.Value == itemMp.Value)
                         {
                             StrokeMapping.Remove(itemMp.Key);
                             break;
                         }
                     }                           
                 }
             }
         }
         else if(strokes.Count < containner.GetStrokes().Count)
         {
             InkStroke stroke = containner.GetStrokes()[containner.GetStrokes().Count - 1].Clone();
             StrokeMapping.Add(stroke.Clone(),currentCanvasWidth);
         }
         else
         {
             if(strokes.Count == StrokeMapping.Count && !forcrRefresh)
             {
                 return;
             }
         }
         strokes.Clear();
         containner.Clear();
         foreach(var item in StrokeMapping)
         {
             InkStroke stroke = item.Key.Clone();
             strokes.Add(stroke.Clone(), item.Value);
             stroke.PointTransform = System.Numerics.Matrix3x2.CreateScale((float)(currentCanvasWidth / item.Value));
             containner.AddStroke(stroke.Clone());
         }
         //if(read)
         //{
         //    strokes.Clear();
         //    foreach(var item in StrokeMapping)
         //    {
         //        strokes.Add(item.Key.Clone(),item.Value);
         //    }
         //}
         //else
         //{
         //    StrokeMapping.Clear();
         //    foreach(var item in strokes)
         //    {
         //        StrokeMapping.Add(item.Key.Clone(),item.Value);
         //    }
         //}
     }
 }
        public void SyncStroke(InkStrokeContainer containner,double currentCanvasWidth,bool syncAll = true, InkStroke stroke = null)
        {
            lock(locker)
            {
                try
                {
                    if (syncAll)
                    {
                        Strokes.Clear();
                        foreach (var item in containner.GetStrokes())
                        {
                            InkStroke strokeClone = item.Clone();
                            strokeClone.PointTransform = System.Numerics.Matrix3x2.CreateScale((float)(currentCanvasWidth / originalCanvasWidth));
                            Strokes.Add(strokeClone);
                        }
                    }
                    else
                    {
                        if (null != stroke)
                        {
                            InkStroke strokeClone = stroke.Clone();
                            strokeClone.PointTransform = System.Numerics.Matrix3x2.CreateScale((float)(currentCanvasWidth / originalCanvasWidth));
                            Strokes.Add(strokeClone);
                        }
                        else
                        {
                            containner.Clear();
                            foreach (var item in Strokes)
                            {
                                InkStroke strokeClone = item.Clone();
                                strokeClone.PointTransform = System.Numerics.Matrix3x2.CreateScale((float)(currentCanvasWidth / originalCanvasWidth));
                                containner.AddStroke(strokeClone);
                            }
                        }
                    }
                }
                catch(Exception e)
                {
#if DEBUG
                    System.Diagnostics.Debug.WriteLine(e.Message);

#endif
                }                           
            }
        }