Example #1
0
		static bool MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, ref Rect lprcMonitor, IntPtr dwData)
		{
			List<Monitor> monitors=(List<Monitor>)GCHandle.FromIntPtr(dwData).Target;
			monitors.Add(new Monitor(hMonitor, hdcMonitor, lprcMonitor));

			//MonitorInfo mi=new MonitorInfo();
			//mi.cbSize=(uint)Marshal.SizeOf(mi);
			//GetMonitorInfo(hMonitor, ref mi);

			return true;
		}
Example #2
0
		/// <summary>
		/// Returns a list of all monitors (including invisible pseudo-monitors).
		/// </summary>
		/// <param name="hdc">The handle to a display device context that defines the visible region of interest.</param>
		/// <param name="rect">The region of interest as rectangle in virtual-screen coordinates if <paramref name="hdc"/> is <b>null</b>, otherwise in coordinates relative the the device context.</param>
		/// <returns>A list of all monitors.</returns>
		public static List<Monitor> GetDisplayMonitors(HDC hdc, Rect rect)
		{
			List<Monitor> monitors=new List<Monitor>();

			GCHandle data=GCHandle.Alloc(monitors);
			try
			{
				EnumDisplayMonitors(hdc, ref rect, MonitorEnumProc, GCHandle.ToIntPtr(data));
			}
			finally
			{
				data.Free();
			}

			return monitors;
		}
Example #3
0
		/// <summary>
		/// Initializes the class.
		/// </summary>
		/// <param name="hMonitor">Handle to the display monitor.</param>
		/// <param name="hdcMonitor">Handle to device context.</param>
		/// <param name="lprcMonitor">Rectangle with the intersection of the clipping area of the device context and the display monitor rectangle.</param>
		public Monitor(HMONITOR hMonitor, HDC hdcMonitor, Rect lprcMonitor)
		{
			this.hMonitor=hMonitor;
			this.hdcMonitor=hdcMonitor;
			this.lprcMonitor=lprcMonitor;
		}
Example #4
0
		/// <summary>
		/// Returns a list of all monitors (including invisible pseudo-monitors).
		/// </summary>
		/// <param name="rect">The region of interest as rectangle in virtual-screen coordinates.</param>
		/// <returns>A list of all monitors.</returns>
		public static List<Monitor> GetDisplayMonitors(Rect rect) { return GetDisplayMonitors(HDC.Zero, rect); }