Example #1
0
File: Maps.cs Project: wbish/wirk
        private static ITile TransposeTile(ITile tile)
        {
            if (tile is Pit)
                return new Pit();

            var originalFloorTile = (Floor) tile;
            Floor floorTile;

            if (tile is ExpressConveyer)
                floorTile = new ExpressConveyer();
            else if (tile is Conveyer)
                floorTile = new Conveyer();
            else if (tile is WrenchHammer)
                floorTile = new WrenchHammer();
            else if (tile is Wrench)
                floorTile = new Wrench();
            else if (tile is Gear)
                floorTile = new Gear((tile as Gear).Direction);
            else
                floorTile = new Floor();

            foreach (var edge in originalFloorTile.Edges)
            {
                IEdge newEdge;

                if (edge.Item2 is WallLaserEdge)
                    newEdge = new WallLaserEdge((edge.Item2 as WallLaserEdge).Lasers);
                else if (edge.Item2 is WallPusherEdge)
                    newEdge = new WallPusherEdge((edge.Item2 as WallPusherEdge).Registers);
                else
                    newEdge = new WallEdge();

                floorTile.PutEdge(Utilities.GetOppositeOrientation(edge.Item1), newEdge);
            }

            var originalConveyer = originalFloorTile as Conveyer;
            if (originalConveyer != null)
            {
                var entrances = originalConveyer.Entrances.Select(Utilities.GetOppositeOrientation).ToList();

                var newConveyer = (Conveyer) floorTile;
                newConveyer.Entrances = entrances;
                newConveyer.Exit = Utilities.GetOppositeOrientation(originalConveyer.Exit);
            }

            return floorTile;
        }
Example #2
0
        public static IEnumerable<IEnumerable<ITile>> JsonToMap(string json)
        {
            var reader = new JsonTextReader(new StringReader(json));
            var deserializedMap = new JsonSerializer().Deserialize<SerializedMap>(reader);

            var map = new ITile[deserializedMap.Height,deserializedMap.Width];
            for (int j = 0; j < deserializedMap.Height; j++)
            {
                for (int i = 0; i < deserializedMap.Width; i++)
                        map[j,i] = new Floor();
            }

            foreach (var conveyor in deserializedMap.Conveyors)
            {
                if (conveyor.Type == "express")
                    map[conveyor.Row, conveyor.Column] = new ExpressConveyer(conveyor.In.Select(o => ParseOrientation(o)), ParseOrientation(conveyor.Out));
                else
                    map[conveyor.Row, conveyor.Column] = new Conveyer(conveyor.In.Select(o => ParseOrientation(o)), ParseOrientation(conveyor.Out));
            }

            foreach (var gear in deserializedMap.Gears)
            {
                map[gear.Row, gear.Column] = new Gear(ParseRotation(gear.Type));
            }

            foreach (var wrench in deserializedMap.Wrenches)
            {
                if (wrench.Type == "option")
                    map[wrench.Row, wrench.Column] = new WrenchHammer();
                else
                    map[wrench.Row, wrench.Column] = new Wrench();
            }

            foreach (var pit in deserializedMap.Pits)
            {
                map[pit.Row, pit.Column] = new Pit();
            }

            // Flags

            foreach (var wall in deserializedMap.Walls)
            {
                (map[wall.Row, wall.Column] as Floor).Edges.AddRange(wall.Edges.Select(o => new Tuple<Orientation, IEdge>(ParseOrientation(o), new WallEdge())));
            }

            foreach (var laser in deserializedMap.Lasers)
            {
                Orientation laserWallEdge = LaserWallEdgeOrientation(laser);
                (map[laser.Row, laser.Column] as Floor).Edges.RemoveAll(tup => tup.Item1 == laserWallEdge);
                (map[laser.Row, laser.Column] as Floor).Edges.Add(new Tuple<Orientation, IEdge>(laserWallEdge, new WallLaserEdge(laser.Damage)));
            }

            foreach (var pusher in deserializedMap.Pushers)
            {
                Orientation pusherWallEdge = ParseOrientation(pusher.Wall);
                (map[pusher.Row, pusher.Column] as Floor).Edges.RemoveAll(tup => tup.Item1 == pusherWallEdge);
                (map[pusher.Row, pusher.Column] as Floor).Edges.Add(new Tuple<Orientation, IEdge>(pusherWallEdge, new WallPusherEdge(pusher.Registers)));
            }

            var jaggedArray = new List<List<ITile>>(deserializedMap.Height);
            for (int j = 0; j < deserializedMap.Height; j++)
            {
                jaggedArray.Add(new List<ITile>(deserializedMap.Width));
                for (int i = 0; i < deserializedMap.Width; i++)
                {
                    jaggedArray[j].Add(map[j, i]);
                }
            }
            return jaggedArray;
        }